Related papers: Photometric stereo for strong specular highlights
We present a 3D printed adapter with planar mirrors for stereo reconstruction using front and back smartphone camera. The adapter presents a practical and low-cost solution for enabling any smartphone to be used as a stereo camera, which is…
Photometric Stereo (PS) under outdoor illumination remains a challenging, ill-posed problem due to insufficient variability in illumination. Months-long capture sessions are typically used in this setup, with little success on shorter,…
Accurate and fast 3D imaging of specular surfaces still poses major challenges for state-of-the-art optical measurement principles. Frequently used methods, such as phase-measuring deflectometry (PMD) or shape-from-polarization (SfP), rely…
X-ray computed tomography is a powerful tool for volumetric imaging, but requires the collection of a large number of low-noise projection images, which is often too time consuming, limiting its applicability. In our previous work…
In this paper, we investigate a new optimization framework for multi-view 3D shape reconstructions. Recent differentiable rendering approaches have provided breakthrough performances with implicit shape representations though they can still…
In this paper, we propose a novel technique to reconstruct 3D surface of an underwater object using stereo images. Reconstructing the 3D surface of an underwater object is really a challenging task due to degraded quality of underwater…
This paper introduces depth estimation from water drops. The key idea is that a single water drop adhered to window glass is totally transparent and convex, and thus optically acts like a fisheye lens. If we have more than one water drop in…
Single-pixel imaging (SPI) is significant for applications constrained by transmission bandwidth or lighting band, where 3D SPI can be further realized through capturing signals carrying depth. Sampling strategy and reconstruction algorithm…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…
We explore whether medium-resolution stellar spectra can be reconstructed from photometric observations, taking advantage of the highly compressible nature of the spectra. We formulate the spectral reconstruction as a least-squares problem…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…
On 3D imaging, light field cameras typically are of single shot, and however, they heavily suffer from low spatial resolution and depth accuracy. In this paper, by employing an optical projector to project a group of single high-frequency…
3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…
Ptychography is an imaging technique in which a localized illumination scans overlapping regions of an object and generates a set of diffraction intensities used to computationally reconstruct its complex-valued transmission function. We…
This paper provides a comprehensive survey on pioneer and state-of-the-art 3D scene geometry estimation methodologies based on single, two, or multiple images captured under the omnidirectional optics. We first revisit the basic concepts of…
A detailed analysis of ptychography for 3D phase reconstructions of thick specimens is performed. We introduce multi-focus ptychography, which incorporates a 4D-STEM defocus series to enhance the quality of 3D reconstructions along the beam…
Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typically represent scenes…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting…
Set projection algorithms are a class of algorithms used in ptychography to help improve the quality of the reconstructed images. The set projection step is important because it helps to ensure that the reconstructed image satisfies the…