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Automated co-located human-human interaction analysis has been addressed by the use of nonverbal communication as measurable evidence of social and psychological phenomena. We survey the computing studies (since 2010) detecting phenomena…

Human-Computer Interaction · Computer Science 2023-10-05 Cigdem Beyan , Alessandro Vinciarelli , Alessio Del Bue

We propose a Bayesian nonparametric approach to the problem of jointly modeling multiple related time series. Our approach is based on the discovery of a set of latent, shared dynamical behaviors. Using a beta process prior, the size of the…

Methodology · Statistics 2011-11-21 Emily B. Fox , Erik B. Sudderth , Michael I. Jordan , Alan S. Willsky

Life pattern clustering is essential for abstracting the groups' characteristics of daily mobility patterns and activity regularity. Based on millions of GPS records, this paper proposed a framework on the life pattern clustering which can…

Computers and Society · Computer Science 2021-04-27 Wenjing Li , Haoran Zhang , Jinyu Chen , Peiran Li , Yuhao Yao , Mariko Shibasaki , Xuan Song , Ryosuke Shibasaki

We present UnrealEgo, i.e., a new large-scale naturalistic dataset for egocentric 3D human pose estimation. UnrealEgo is based on an advanced concept of eyeglasses equipped with two fisheye cameras that can be used in unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Hiroyasu Akada , Jian Wang , Soshi Shimada , Masaki Takahashi , Christian Theobalt , Vladislav Golyanik

Egocentric vision captures the scene from the point of view of the camera wearer, while exocentric vision captures the overall scene context. Jointly modeling ego and exo views is crucial to developing next-generation AI agents. The…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Anirudh Thatipelli , Shao-Yuan Lo , Amit K. Roy-Chowdhury

The daily activities performed by a disabled or elderly person can be monitored by a smart environment, and the acquired data can be used to learn a predictive model of user behavior. To speed up the learning, several researchers designed…

Machine Learning · Computer Science 2021-01-19 Sharare Zehtabian , Siavash Khodadadeh , Ladislau Bölöni , Damla Turgut

Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…

Graphics · Computer Science 2020-04-30 Feixiang He , Yuanhang Xiang , Xi Zhao , He Wang

Successful teamwork depends on interpersonal dynamics, the ways in which individuals coordinate, influence, and adapt to one another over time. Existing measures of interpersonal dynamics, such as CRQA, correlation, Granger causality, and…

Multiagent Systems · Computer Science 2025-09-23 Andrew Jun Lee , Grace Qiyuan Miao , Rick Dale , Alexia Galati , Hongjing Lu

This paper is the first work to perform spatio-temporal mapping of human activity using the visual content of geo-tagged videos. We utilize a recent deep-learning based video analysis framework, termed hidden two-stream networks, to…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 Yi Zhu , Sen Liu , Shawn Newsam

In this paper we address the problem of tracking multiple speakers via the fusion of visual and auditory information. We propose to exploit the complementary nature of these two modalities in order to accurately estimate smooth trajectories…

Computer Vision and Pattern Recognition · Computer Science 2019-10-30 Yutong Ban , Xavier Alameda-Pineda , Laurent Girin , Radu Horaud

Physical human-robot interaction can improve human ergonomics, task efficiency, and the flexibility of automation, but often requires application-specific methods to detect human state and determine robot response. At the same time, many…

Robotics · Computer Science 2026-02-17 Kevin Haninger , Christian Hegeler , Luka Peternel

Advances in markerless pose estimation have made it possible to capture detailed human movement in naturalistic settings using standard video, enabling new forms of behavioral analysis at scale. However, the high dimensionality, noise, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Carter Sale , Margaret C. Macpherson , Gaurav Patil , Kelly Miles , Rachel W. Kallen , Sebastian Wallot , Michael J. Richardson

Safe and efficient robot operation in complex human environments can benefit from good models of site-specific motion patterns. Maps of Dynamics (MoDs) provide such models by encoding statistical motion patterns in a map, but existing…

Egocentric scenes exhibit frequent occlusions, varied viewpoints, and dynamic interactions compared to typical scene understanding tasks. Occlusions and varied viewpoints can lead to multi-view semantic inconsistencies, while dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Di Li , Jie Feng , Jiahao Chen , Weisheng Dong , Guanbin Li , Guangming Shi , Licheng Jiao

Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Ivan Rodin , Antonino Furnari , Dimitrios Mavroedis , Giovanni Maria Farinella

Modeling mixed-traffic motion and interactions is crucial to assess safety, efficiency, and feasibility of future urban areas. The lack of traffic regulations, diverse transport modes, and the dynamic nature of mixed-traffic zones like…

Artificial Intelligence · Computer Science 2021-01-19 Fatema T. Johora , Dongfang Yang , Jörg P. Müller , Ümit Özgüner

Non-Bayesian social learning enables multiple agents to conduct networked signal and information processing through observing environmental signals and information aggregating. Traditional non-Bayesian social learning models only consider…

Social and Information Networks · Computer Science 2024-07-31 Dongyan Sui , Weichen Cao , Stefan Vlaski , Chun Guan , Siyang Leng

To exploit the potential of immersive network analytics for engaging and effective exploration, we promote the metaphor of "egocentrism", where data depiction and interaction are adapted to the perspective of the user within a 3D network.…

Graphics · Computer Science 2021-09-21 Johannes Sorger , Alessio Arleo , Peter Kán , Wolfgang Knecht , Manuela Waldner

Models of crowdsourcing and human computation often assume that individuals independently carry out small, modular tasks. However, while these models have successfully shown how crowds can accomplish significant objectives, they can…

Computers and Society · Computer Science 2023-09-04 David T. Lee , Christos A. Makridis

There are so many models in the literature that it is difficult for practitioners to decide which combinations are likely to be effective for a new task. This paper attempts to address this question by capturing relationships among…

Artificial Intelligence · Computer Science 2021-11-08 Jiaji Huang , Qiang Qiu , Kenneth Church
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