Related papers: Coded Computation Against Processing Delays for Vi…
Machines are increasingly becoming the primary consumers of visual data, yet most deployments of machine-to-machine systems still rely on remote inference where pixel-based video is streamed using codecs optimized for human perception.…
Intra-session network coding has been shown to offer significant gains in terms of achievable throughput and delay in settings where one source multicasts data to several clients. In this paper, we consider a more general scenario where…
We derive a single-letter upper bound to the mismatched-decoding capacity for discrete memoryless channels. The bound is expressed as the mutual information of a transformation of the channel, such that a maximum-likelihood decoding error…
Cloud-computing shares a common pool of resources across customers at a scale that is orders of magnitude larger than traditional multi-user systems. Constituent physical compute servers are allocated multiple "virtual machines" (VM) to…
After the advent of the Internet of Things and 5G networks, edge computing became the center of attraction. The tasks demanding high computation are generally offloaded to the cloud since the edge is resource-limited. The Edge Cloud is a…
The rapid growth of data volume and the accompanying congestion problems over the wireless networks have been critical issues to content providers. A novel technique, termed as coded cache, is proposed to relieve the burden. Through…
Caching is an efficient way to reduce network traffic congestion during peak hours, by storing some content at the user's local cache memory, even without knowledge of user's later demands. Maddah-Ali and Niesen proposed a two-phase…
We consider the ubiquitous technique of VByte compression, which represents each integer as a variable length sequence of bytes. The low 7 bits of each byte encode a portion of the integer, and the high bit of each byte is reserved as a…
We consider the delay of network coding compared to routing with retransmissions in packet erasure networks with probabilistic erasures. We investigate the sub-linear term in the block delay required for unicasting $n$ packets and show that…
We consider the problem of coded distributed computing where a large linear computational job, such as a matrix multiplication, is divided into $k$ smaller tasks, encoded using an $(n,k)$ linear code, and performed over $n$ distributed…
The problem of mismatched decoding for discrete memoryless channels is addressed. A mismatched cognitive multiple-access channel is introduced, and an inner bound on its capacity region is derived using two alternative encoding methods:…
Molecular communication is set to play an important role in the design of complex biological and chemical systems. An important class of molecular communication systems is based on the timing channel, where information is encoded in the…
This work mainly addresses continuous-time multiagent consensus networks where an adverse attacker affects the convergence performances of said protocol. In particular, we develop a novel secure-by-design approach in which the presence of a…
Current approaches to the practical implementation of network coding are batch-based, and often do not use feedback, except possibly to signal completion of a file download. In this paper, the various benefits of using feedback in a network…
In this paper, we study a new problem arising from the emerging MPEG standardization effort Video Coding for Machine (VCM), which aims to bridge the gap between visual feature compression and classical video coding. VCM is committed to…
In this paper, we consider the coded-caching broadcast network with user cooperation, where a server connects with multiple users and the users can cooperate with each other through a cooperation network. We propose a centralized coded…
Edge computing is an emerging paradigm to enable low-latency applications, like mobile augmented reality, because it takes the computation on processing devices that are closer to the users. On the other hand, the need for highly scalable…
We study the broadcast transmission of a single file to an arbitrary number of receivers using Random Linear Network Coding (RLNC) in a network with unreliable channels. Due to the increased computational complexity of the decoding process…
An emerging requirement for 5G systems is the ability to provide wireless ultra-reliable communication (URC) services with close-to-full availability for cloud-based applications. Among such applications, a prominent role is expected to be…
The integration of advanced video codecs into the streaming pipeline is growing in response to the increasing demand for high quality video content. However, the significant computational demand for advanced codecs like Versatile Video…