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Polygon clipping is a frequent operation in Arbitrary Lagrangian-Eulerian methods, Computer Graphics, GIS, and CAD. In fact, clipping algorithms are said to be one of the most important operations in computer graphics. Thus, efficient and…

Computational Geometry · Computer Science 2014-06-17 Erich L Foster , James R Overfelt

In this paper, a novel technique for tight outer-approximation of the intersection region of a finite number of ellipses in 2-dimensional (2D) space is proposed. First, the vertices of a tight polygon that contains the convex intersection…

Computational Geometry · Computer Science 2017-09-19 Siamak Yousefi , Xiao-Wen Chang , Henk Wymeersch , Benoit Champagne , Godfried Toussaint

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

Finding the intersection of two conics is a commonly occurring problem. For example, it occurs when identifying patterns of craters on the lunar surface, detecting the orientation of a face from a single image, or estimating the attitude of…

Algebraic Geometry · Mathematics 2024-03-18 Michela Mancini , John A. Christian

This paper proposed a method to judge whether the point is inside or outside of the simple convex polygon by the intersection of the vertical line. It determined the point to an area enclosed by two straight lines, then convert the problem…

Computational Geometry · Computer Science 2022-06-07 Sun Yixuan , Zhu Zhehao

The need to compute the intersections between a line and a high-order curve or surface arises in a large number of finite element applications. Such intersection problems are easy to formulate but hard to solve robustly. We introduce a…

Numerical Analysis · Mathematics 2020-11-09 Xiao Xiao , Laurent Buse , Fehmi Cirak

A fast algorithm for counting intersections of two normal curves on a triangulated surface is proposed. It yields a convenient way for treating mapping class groups of punctured surfaces by presenting mapping classes by matrices, and the…

Geometric Topology · Mathematics 2021-10-12 Ivan Dynnikov

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

We present a simplification of the recursive algorithm for the evaluation of intersection numbers for differential $n$-forms, by combining the advantages emerging from the choice of delta-forms as generators of relative twisted cohomology…

High Energy Physics - Theory · Physics 2024-01-05 Giacomo Brunello , Vsevolod Chestnov , Giulio Crisanti , Hjalte Frellesvig , Manoj K. Mandal , Pierpaolo Mastrolia

We describe an algorithm for computing the separating common tangents of two simple polygons using linear time and only constant workspace. A tangent of a polygon is a line touching the polygon such that all of the polygon lies to the same…

Computational Geometry · Computer Science 2015-11-13 Mikkel Abrahamsen

The problem on the minimal number (with respect to deformation) of intersection points of two closed curves on a surface is solved. Following the Nielsen approach, we define classes of intersection points and essential classes of…

Algebraic Topology · Mathematics 2016-01-12 Semeon A. Bogatyi , Elena A. Kudryavtseva , Heiner Zieschang

This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…

Combinatorics · Mathematics 2010-07-13 Weiwen Gu

<<<This is a pre-acceptance version, please, go through Pattern Recognition Journal on Sciencedirect to read the final version>>>. Edge detection is the basis of many computer vision applications. State of the art predominantly relies on…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Xavier Soria , Angel Sappa , Patricio Humanante , Arash Akbarinia

Given two curves in $\PP^3$, either implicitly or by a parameterization, we want to check if they intersect. For that purpose, we present and further develop generalized resultant techniques. Our aim is to provide a closed formula in the…

Algebraic Geometry · Mathematics 2007-05-23 Laurent Buse , Andre Galligo

In this study, we tackle the challenging fine-grained edge detection task, which refers to predicting specific edges caused by reflectance, illumination, normal, and depth changes, respectively. Prior methods exploit multi-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Shaocong Xu , Xiaoxue Chen , Yuhang Zheng , Guyue Zhou , Yurong Chen , Hongbin Zha , Hao Zhao

Analyzing and identifying the shortcomings of current subdivision methods for finding intersections of rays with fibers defined by the surface of a circular contour swept along a B\'ezier curve, we present a new algorithm that improves…

Graphics · Computer Science 2018-11-09 Nikolaus Binder , Alexander Keller

Drawings of non-planar graphs always result in edge crossings. When there are many edges crossing at small angles, it is often difficult to follow these edges, because of the multiple visual paths resulted from the crossings that slow down…

Discrete Mathematics · Computer Science 2014-09-02 Yifan Hu , Lei Shi

The manuscript presents a theoretical proof in conglomeration with new definitions on Inaccessibility and Inside for a point S related to a simple or self intersecting polygon P. The proposed analytical solution depicts a novel way of…

Computational Geometry · Computer Science 2015-03-17 Shriprakash Sinha , Luca Nanetti

We provide a remarkably simple algorithm to compute all (at most four) common tangents of two disjoint simple polygons. Given each polygon as a read-only array of its corners in cyclic order, the algorithm runs in linear time and constant…

Computational Geometry · Computer Science 2018-12-11 Mikkel Abrahamsen , Bartosz Walczak

We consider the popular and classical method of alternating projections for finding a point in the intersection of two closed sets. By situating the algorithm in a metric space, equipped only with well-behaved geodesics and angles (in the…

Optimization and Control · Mathematics 2022-06-10 Adrian S. Lewis , Genaro López-Acedo , Adriana Nicolae
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