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UX practitioners (UXPs) face novel challenges when working with and communicating artificial intelligence (AI) as a design material. We explore how UXPs communicate AI concepts when given hands-on experience training and experimenting with…

Human-Computer Interaction · Computer Science 2023-05-30 K. J. Kevin Feng , Maxwell James Coppock , David W. McDonald

Recent text-to-audio generation techniques have the potential to allow novice users to freely generate music audio. Even if they do not have musical knowledge, such as about chord progressions and instruments, users can try various text…

Audio and Speech Processing · Electrical Eng. & Systems 2023-07-26 Hiromu Yakura , Masataka Goto

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

Creating realistic or stylized facial and lip sync animation is a tedious task. It requires lot of time and skills to sync the lips with audio and convey the right emotion to the character's face. To allow animators to spend more time on…

Graphics · Computer Science 2024-06-03 Bastien Arcelin , Nicolas Chaverou

A toolbox for creation and rendering of dynamic virtual acoustic environments (TASCAR) that allows direct user interaction was developed for application in hearing aid research and audiology. This technical paper describes the general…

Sound · Computer Science 2025-05-01 Giso Grimm , Joanna Luberadzka , Volker Hohmann

Evaluating UX in the context of AI's complexity, unpredictability, and generative nature presents unique challenges. How can we support HCI researchers to create comprehensive UX evaluation plans? In this paper, we introduce EvAlignUX, a…

Human-Computer Interaction · Computer Science 2025-07-09 Qingxiao Zheng , Minrui Chen , Pranav Sharma , Yiliu Tang , Mehul Oswal , Yiren Liu , Yun Huang

We introduce the first method for audio-driven universal photorealistic avatar synthesis, combining a person-agnostic speech model with our novel Universal Head Avatar Prior (UHAP). UHAP is trained on cross-identity multi-view videos. In…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Kartik Teotia , Helge Rhodin , Mohit Mendiratta , Hyeongwoo Kim , Marc Habermann , Christian Theobalt

We present AudioMiXR, an augmented reality (AR) interface intended to assess how users manipulate virtual audio objects situated in their physical space using six degrees of freedom (6DoF) deployed on a head-mounted display (Apple Vision…

Human-Computer Interaction · Computer Science 2025-08-07 Brandon Woodard , Margarita Geleta , Joseph J. LaViola , Andrea Fanelli , Rhonda Wilson

Locating the right sound effect efficiently is an important yet challenging topic for audio production. Most current sound-searching systems rely on pre-annotated audio labels created by humans, which can be time-consuming to produce and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-23 Haohe Liu , Thomas Deacon , Wenwu Wang , Matt Paradis , Mark D. Plumbley

Language models pretrained on text-only corpora often struggle with tasks that require auditory commonsense knowledge. Previous work addresses this problem by augmenting the language model to retrieve knowledge from external audio…

Computation and Language · Computer Science 2025-06-10 Suho Yoo , Hyunjong Ok , Jaeho Lee

Our research explores the development and application of musical agents, human-in-the-loop generative AI systems designed to support music performance and improvisation within co-creative spaces. We introduce MACAT and MACataRT, two…

Multiagent Systems · Computer Science 2025-02-04 Keon Ju M. Lee , Philippe Pasquier

Speech synthesis systems can now produce highly realistic vocalisations that pose significant authenticity challenges. Despite substantial progress in deepfake detection models, their real-world effectiveness is often undermined by evolving…

Sound · Computer Science 2026-02-12 Qizhou Wang , Hanxun Huang , Guansong Pang , Sarah Erfani , Christopher Leckie

We introduce QCLAB, an object-oriented MATLAB toolbox for constructing, representing, and simulating quantum circuits. Designed with an emphasis on numerical stability, efficiency, and performance, QCLAB provides a reliable platform for…

Quantum Physics · Physics 2025-03-06 Sophia Keip , Daan Camps , Roel Van Beeumen

In this work, we introduce Mozualization, a music generation and editing tool that creates multi-style embedded music by integrating diverse inputs, such as keywords, images, and sound clips (e.g., segments from various pieces of music or…

Human-Computer Interaction · Computer Science 2025-04-22 Wanfang Xu , Lixiang Zhao , Haiwen Song , Xinheng Song , Zhaolin Lu , Yu Liu , Min Chen , Eng Gee Lim , Lingyun Yu

Non-verbal behavior is essential for embodied agents like social robots, virtual avatars, and digital humans. Existing behavior authoring approaches including keyframe animation and motion capture are too expensive to use when there are…

Human-Computer Interaction · Computer Science 2021-08-11 Youngwoo Yoon , Keunwoo Park , Minsu Jang , Jaehong Kim , Geehyuk Lee

Background and Objective: Computational ultrasound imaging has become a well-established methodology in the ultrasound community. Simulations of ultrasound sequences and images allow the study of innovative techniques in terms of emission…

Medical Physics · Physics 2022-03-08 Damien Garcia

We present a software framework that integrates neural networks into the popular open-source audio editing software, Audacity, with a minimal amount of developer effort. In this paper, we showcase some example use cases for both end-users…

Sound · Computer Science 2021-11-01 Hugo Flores Garcia , Aldo Aguilar , Ethan Manilow , Dmitry Vedenko , Bryan Pardo

This short paper introduces a workflow for generating realistic soundscapes for visual media. In contrast to prior work, which primarily focus on matching sounds for on-screen visuals, our approach extends to suggesting sounds that may not…

Sound · Computer Science 2023-11-10 David Chuan-En Lin , Nikolas Martelaro

1. Natural sounds have been recorded for millions of hours over the previous decades using passive acoustic monitoring. Improvements in deep learning models have vastly accelerated the analysis of large portions of this data. While new…

Machine Learning · Computer Science 2026-04-14 Vincent S. Kather , Sylvain Haupert , Burooj Ghani , Dan Stowell

This paper presents UAIbot, a free and open-source web-based robotics simulator designed to address the educational and research challenges conventional simulation platforms generally face. The Python and JavaScript interfaces of UAIbot…