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The average distance of a vertex $v$ of a connected graph $G$ is the arithmetic mean of the distances from $v$ to all other vertices of $G$. The proximity $\pi(G)$ and the remoteness $\rho(G)$ of $G$ are the minimum and the maximum of the…

Combinatorics · Mathematics 2021-06-07 Peter Dankelmann , Sonwabile Mafunda

Given a graph $G$ and a non trivial partition $(V_1,V_2)$ of its vertex-set, the satisfaction of a vertex $v\in V_i$ is the ratio between the size of it's closed neighborhood in $V_i$ and the size of its closed neighborhood in $G$. The…

Combinatorics · Mathematics 2021-12-14 Valentin Bouquet , François Delbot , Christophe Picouleau

A key concept for many graph layout algorithms is planarity, a graph property that allows to draw vertices and edges crossing-free in the plane. Important is the generalization to $k$-planar graphs, which can be drawn in the plane with at…

Discrete Mathematics · Computer Science 2026-05-18 Aaron Büngener , Jakob Franz , Michael Kaufmann , Maximilian Pfister

The average distance of a vertex $v$ of a connected graph $G$ is the arithmetic mean of the distances from $v$ to all other vertices of $G$. The proximity $\pi(G)$ and the remoteness $\rho(G)$ of $G$ are the minimum and the maximum of the…

Combinatorics · Mathematics 2023-06-22 Peter Dankelmann , Sonwabile Mafunda , Sufiyan Mallu

The complete bipartite graph $K_{1,3}$ is called a claw. The properties of claw-free graphs have attracted considerable attention, with research on claw-free planar graphs tracing back to Plummer's work in 1989. In this paper, we extend…

Combinatorics · Mathematics 2025-10-28 Licheng Zhang , Zhangdong Ouyang , Yuanqiu Huang

Vertex bisection is a graph partitioning problem in which the aim is to find a partition into two equal parts that minimizes the number of vertices in one partition set that have a neighbor in the other set. We are interested in giving…

Data Structures and Algorithms · Computer Science 2022-11-08 Josep Díaz , Öznur Yaşar Diner , Maria Serna , Oriol Serra

In extension problems of partial graph drawings one is given an incomplete drawing of an input graph $G$ and is asked to complete the drawing while maintaining certain properties. A prominent area where such problems arise is that of…

Computational Geometry · Computer Science 2020-12-15 Robert Ganian , Thekla Hamm , Fabian Klute , Irene Parada , Birgit Vogtenhuber

A non-aligned drawing of a graph is a drawing where no two vertices are in the same row or column. Auber et al. showed that not all planar graphs have non-aligned drawings that are straight-line, planar, and in the minimal-possible $n\times…

Computational Geometry · Computer Science 2016-11-29 Therese Biedl , Claire Pennarun

Point-set embeddings and large-angle crossings are two areas of graph drawing that independently have received a lot of attention in the past few years. In this paper, we consider problems in the intersection of these two areas. Given the…

Data Structures and Algorithms · Computer Science 2011-07-26 Martin Fink , Jan-Henrik Haunert , Tamara Mchedlidze , Joachim Spoerhase , Alexander Wolff

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

Algorithmic extension problems of partial graph representations such as planar graph drawings or geometric intersection representations are of growing interest in topological graph theory and graph drawing. In such an extension problem, we…

Data Structures and Algorithms · Computer Science 2020-04-28 Eduard Eiben , Robert Ganian , Thekla Hamm , Fabian Klute , Martin Nöllenburg

Recently, a new way of avoiding crossings in straight-line drawings of non-planar graphs has been investigated. The idea of partial edge drawings (PED) is to drop the middle part of edges and rely on the remaining edge parts called stubs.…

A single-vertex origami is a piece of paper with straight-line rays called creases emanating from a fold vertex placed in its interior or on its boundary. The Single-Vertex Origami Flattening problem asks whether it is always possible to…

Computational Geometry · Computer Science 2010-03-19 Gaiane Panina , Ileana Streinu

A $k$-regular graph is called a divisible design graph if its vertex set can be partitioned into $m$ classes of size $n$, such that two distinct vertices from the same class have exactly $\lambda_1$ common neighbours, and two vertices from…

Combinatorics · Mathematics 2022-10-20 Dmitry Panasenko

Consider the problem of constructing an experimental design, optimal for estimating parameters of a given statistical model with respect to a chosen criterion. To address this problem, the literature usually provides a single solution.…

Computation · Statistics 2024-11-05 Radoslav Harman , Lenka Filová , Samuel Rosa

A visualized graph is a powerful tool for data analysis and synthesis tasks. In this case, the task of visualization constitutes not only in displaying vertices and edges according to the graph representation, but also in ensuring that the…

Combinatorics · Mathematics 2024-08-01 Sergey Kurapov , Maxim Davidovsky

Planar drawings of graphs tend to be favored over non-planar drawings. Testing planarity and creating a planar layout of a planar graph can be done in linear time. However, creating readable drawings of nearly planar graphs remains a…

Computational Geometry · Computer Science 2023-04-18 Simon van Wageningen , Tamara Mchedlidze , Alexandru Telea

In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…

Computational Geometry · Computer Science 2007-05-23 Matthew Dickerson , David Eppstein , Michael T. Goodrich , Jeremy Meng

We define strict confluent drawing, a form of confluent drawing in which the existence of an edge is indicated by the presence of a smooth path through a system of arcs and junctions (without crossings), and in which such a path, if it…

Computational Geometry · Computer Science 2016-08-12 David Eppstein , Danny Holten , Maarten Löffler , Martin Nöllenburg , Bettina Speckmann , Kevin Verbeek

The graph bisection problem is the problem of partitioning the vertex set of a graph into two sets of given sizes such that the sum of weights of edges joining these two sets is optimized. We present a semidefinite programming relaxation…

Optimization and Control · Mathematics 2016-11-23 Renata Sotirov
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