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The study of nonplanar drawings of graphs with restricted crossing configurations is a well-established topic in graph drawing, often referred to as beyond-planar graph drawing. One of the most studied types of drawings in this area are the…

We investigate exact crossing minimization for graphs that differ from trees by a small number of additional edges, for several variants of the crossing minimization problem. In particular, we provide fixed parameter tractable algorithms…

Computational Geometry · Computer Science 2013-09-02 Michael J. Bannister , David Eppstein , Joseph A. Simons

The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…

Computational Geometry · Computer Science 2018-09-10 Philipp Kindermann , Wouter Meulemans , André Schulz

We study $k$-page upward book embeddings ($k$UBEs) of $st$-graphs, that is, book embeddings of single-source single-sink directed acyclic graphs on $k$ pages with the additional requirement that the vertices of the graph appear in a…

Computational Geometry · Computer Science 2019-03-20 Carla Binucci , Giordano Da Lozzo , Emilio Di Giacomo , Walter Didimo , Tamara Mchedlidze , Maurizio Patrignani

A \emph{book-embedding} of a graph $G$ is an embedding of vertices of $G$ along the spine of a book, and edges of $G$ on the pages so that no two edges on the same page intersect. the minimum number of pages in which a graph can be embedded…

Combinatorics · Mathematics 2018-01-23 Xiaxia Guan , Weihua Yang

An embedding of a graph in a book consists of a linear order of its vertices along the spine of the book and of an assignment of its edges to the pages of the book, so that no two edges on the same page cross. The book thickness of a graph…

Data Structures and Algorithms · Computer Science 2020-04-17 Michael A. Bekos , Michael Kaufmann , Fabian Klute , Sergey Pupyrev , Chrysanthi Raftopoulou , Torsten Ueckerdt

We consider the task of drawing a graph on multiple horizontal layers, where each node is assigned a layer, and each edge connects nodes of different layers. Known algorithms determine the orders of nodes on each layer to minimize crossings…

Data Structures and Algorithms · Computer Science 2025-03-03 Alexander Dobler , Jakob Roithinger

The crossing angle of a straight-line drawing $\Gamma$ of a graph $G=(V, E)$ is the smallest angle between two crossing edges in $\Gamma$. Deciding whether a graph $G$ has a straight-line drawing with a crossing angle of $90^\circ$ is…

Computational Geometry · Computer Science 2018-08-01 Almut Demel , Dominik Dürrschnabel , Tamara Mchedlidze , Marcel Radermacher , Lasse Wulf

We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…

Data Structures and Algorithms · Computer Science 2022-07-07 Ron Kupfer , Noam Nisan

The $F$-sum is a new graph operation defined by combining four graph transformation operations with the Cartesian product operation. A matching book embedding of a graph $G$ is a book embedding in which the vertices of $G$ are placed on a…

Combinatorics · Mathematics 2026-04-08 Zeling Shao , Ruxing Sun , Zhiguo Li

We analyze a directed variation of the book embedding problem when the page partition is prespecified and the nodes on the spine must be in topological order (upward book embedding). Given a directed acyclic graph and a partition of its…

Computational Geometry · Computer Science 2017-08-23 Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Quanquan C. Liu

We present algorithms that extend the path-based hierarchical drawing framework and give experimental results. Our algorithms run in $O(km)$ time, where $k$ is the number of paths and $m$ is the number of edges of the graph, and provide…

Data Structures and Algorithms · Computer Science 2020-11-25 Panagiotis Lionakis , Giorgos Kritikakis , Ioannis G. Tollis

The \emph{matching book embedding} of a graph $G$ is to arrange its vertices on the spine, and draw its edges into the pages so that the edges on every page do not intersect each other and the maximum degree of vertices on every page is…

Combinatorics · Mathematics 2022-08-30 Zeling Shao , Huiru Geng , Zhiguo Li

Stress, edge crossings, and crossing angles play an important role in the quality and readability of graph drawings. Most standard graph drawing algorithms optimize one of these criteria which may lead to layouts that are deficient in other…

Computational Geometry · Computer Science 2019-08-26 Sabin Devkota , Reyan Ahmed , Felice De Luca , Katherine E. Isaacs , Stephen Kobourov

Finding the k-medianin a network involves identifying a subset of k vertices that minimize the total distance to all other vertices in a graph. This problem has been extensively studied in computer science, graph theory, operations…

Data Structures and Algorithms · Computer Science 2023-12-14 Roldan Pozo

In spite of the extensive study of stack and queue layouts, many fundamental questions remain open concerning the complexity-theoretic frontiers for computing stack and queue layouts. A stack (resp. queue) layout places vertices along a…

Data Structures and Algorithms · Computer Science 2025-08-25 Thomas Depian , Simon D. Fink , Robert Ganian , Vaishali Surianarayanan

In a dispersable book embedding, the vertices of a given graph $G$ must be ordered along a line l, called spine, and the edges of G must be drawn at different half-planes bounded by l, called pages of the book, such that: (i) no two edges…

Discrete Mathematics · Computer Science 2018-03-28 Jawaherul Md. Alam , Michael A. Bekos , Martin Gronemann , Michael Kaufmann , Sergey Pupyrev

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two…

Data Structures and Algorithms · Computer Science 2010-10-20 Julia Chuzhoy , Yury Makarychev , Anastasios Sidiropoulos

While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…