Related papers: Chisio: A Compound Graph Editing and Layout Framew…
GELATIO is a new software framework for advanced data analysis and digital signal processing developed for the GERDA neutrinoless double beta decay experiment. The framework is tailored to handle the full analysis flow of signals recorded…
Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…
Control-flow graphs (CFGs) of structured programs are well known to exhibit strong sparsity properties. Traditionally, this sparsity has been modeled using graph parameters such as treewidth and pathwidth, enabling the development of faster…
Zaslavsky (1991) introduced a graphical structure called a biased graph and used it to characterize all single-element coextensions and elementary lifts of graphic matroids. We introduce a new, dual graphical structure that we call a…
There are two types of high-performance graph processing engines: low- and high-level engines. Low-level engines (Galois, PowerGraph, Snap) provide optimized data structures and computation models but require users to write low-level…
Computing efficiently a robust measure of similarity or dissimilarity between graphs is a major challenge in Pattern Recognition. The Graph Edit Distance (GED) is a flexible measure of dissimilarity between graphs which arises in…
In this article, a new generic higher-order finite-element framework for massively parallel simulations is presented. The modular software architecture is carefully designed to exploit the resources of modern and future supercomputers.…
A Graph of Convex Sets (GCS) is a graph in which vertices are associated with convex programs and edges couple pairs of programs through additional convex costs and constraints. Any optimization problem over an ordinary weighted graph…
The Graph Edit Distance (GED) is an important metric for measuring the similarity between two (labeled) graphs. It is defined as the minimum cost required to convert one graph into another through a series of (elementary) edit operations.…
Complex Graph Patterns (CGPs), which combine pattern matching with relational operations, are widely used in real-world applications. Existing systems rely on monolithic architectures for CGPs, which restrict their ability to integrate…
Graph coloring has been broadly used to discover concurrency in parallel computing. To speedup graph coloring for large-scale datasets, parallel algorithms have been proposed to leverage modern GPUs. Existing GPU implementations either have…
Layout is a fundamental component of any graphic design. Creating large varieties of plausible document layouts can be a tedious task, requiring numerous constraints to be satisfied, including local ones relating different semantic elements…
We introduce the Graph Sylvester Embedding (GSE), an unsupervised graph representation of local similarity, connectivity, and global structure. GSE uses the solution of the Sylvester equation to capture both network structure and…
Graph algorithms are increasingly used in applications that exploit large databases. However, conventional processor architectures are inadequate for handling the throughput and memory requirements of graph computation. Lincoln Laboratory's…
Using different methods for laying out a graph can lead to very different visual appearances, with which the viewer perceives different information. Selecting a "good" layout method is thus important for visualizing a graph. The selection…
Recently many techniques have emerged to create high quality 3D assets and scenes. When it comes to editing of these objects, however, existing approaches are either slow, compromise on quality, or do not provide enough customization. We…
Graph embedding has been proven to be efficient and effective in facilitating graph analysis. In this paper, we present a novel spectral framework called NOn-Backtracking Embedding (NOBE), which offers a new perspective that organizes graph…
3D Gaussian Splatting (3DGS) has witnessed exponential adoption across diverse applications, driving a critical need for semantic-aware 3D Gaussian representations to enable scene understanding and editing tasks. Existing approaches…
Our modern world produces an increasing quantity of data, and especially geospatial data, with advance of sensing technologies, and growing complexity and organisation of vector data. Tools are needed to efficiently create and edit those…
Embedding plays a key role in modern recommender systems because they are virtual representations of real-world entities and the foundation for subsequent decision-making models. In this paper, we propose a novel embedding update mechanism,…