Related papers: Single Reference Image based Scene Relighting via …
We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…
Rain effect in images typically is annoying for many multimedia and computer vision tasks. For removing rain effect from a single image, deep leaning techniques have been attracting considerable attentions. This paper designs a novel…
Conventional single image based localization methods usually fail to localize a querying image when there exist large variations between the querying image and the pre-built scene. To address this, we propose an image-set querying based…
Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…
We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…
Infrared image helps improve the perception capabilities of autonomous driving in complex weather conditions such as fog, rain, and low light. However, infrared image often suffers from low contrast, especially in non-heat-emitting targets…
HDR reconstruction is an important task in computer vision with many industrial needs. The traditional approaches merge multiple exposure shots to generate HDRs that correspond to the physical quantity of illuminance of the scene. However,…
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or…
Relighting a person from a single photo is an attractive but ill-posed task, as a 2D image ambiguously entangles 3D geometry, intrinsic appearance, and illumination. Current methods either use sequential pipelines that suffer from error…
In this paper, we tackle the problem of enhancing real-world low-light images with significant noise in an unsupervised fashion. Conventional unsupervised learning-based approaches usually tackle the low-light image enhancement problem…
Self-regularized low-light image enhancement does not require any normal-light image in training, thereby freeing from the chains on paired or unpaired low-/normal-images. However, existing methods suffer color deviation and fail to…
The light stage has been widely used in computer graphics for the past two decades, primarily to enable the relighting of human faces. By capturing the appearance of the human subject under different light sources, one obtains the light…
To train the change detector, bi-temporal images taken at different times in the same area are used. However, collecting labeled bi-temporal images is expensive and time consuming. To solve this problem, various unsupervised change…
Image perception is one of the most direct ways to provide contextual information about a user concerning his/her surrounding environment; hence images are a suitable proxy for contextual recommendation. We propose a novel representation…
High dynamic range (HDR) imaging is an indispensable technique in modern photography. Traditional methods focus on HDR reconstruction from multiple images, solving the core problems of image alignment, fusion, and tone mapping, yet having a…
Can we relocalize in a scene represented by a single reference image? Standard visual relocalization requires hundreds of images and scale calibration to build a scene-specific 3D map. In contrast, we propose Map-free Relocalization, i.e.,…
Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…
We consider the problem of few-viewpoint 3D surface reconstruction using raw measurements from a lidar system. Lidar captures 3D scene geometry by emitting pulses of light to a target and recording the speed-of-light time delay of the…
Separating an image into meaningful underlying components is a crucial first step for both editing and understanding images. We present a method capable of selecting the regions of a photograph exhibiting the same material as an…