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An obstacle representation of a plane graph G is V(G) together with a set of opaque polygonal obstacles such that G is the visibility graph on V(G) determined by the obstacles. We investigate the problem of computing an obstacle…

Computational Geometry · Computer Science 2011-08-15 Matthew P. Johnson , Deniz Sarioz

A geometric graph $G$ is $xy-$monotone if each pair of vertices of $G$ is connected by a $xy-$monotone path. We study the problem of producing the $xy-$monotone spanning geometric graph of a point set $P$ that (i) has the minimum cost,…

Computational Geometry · Computer Science 2018-09-27 Konstantinos Mastakas

Determining if a point is in a polygon or not is used by a lot of applications in computer graphics, computer games and geoinformatics. Implementing this check is error-prone since there are many special cases to be considered. This holds…

Computational Geometry · Computer Science 2017-07-25 Michael Galetzka , Patrick O. Glauner

Art Gallery Localization (AGL) is the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for a point to locate itself in the interior. For any point $p \in P$: for each tower $t \in T \cap V(p)$ (where $V(p)$…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

In the convex covering problem, we are given a convex polygon with holes $P$ and the goal is to cover $P$ using a small number of convex polygons that lie inside $P$. In this paper, we solve the problem using the following strategy. We find…

Computational Geometry · Computer Science 2025-06-23 Guilherme D. da Fonseca

The Art Gallery Problem (AGP) is one of the classical problems in computational geometry. It asks for the minimum number of guards required to achieve visibility coverage of a given polygon. The AGP is well-known to be NP-hard even in…

This paper investigated the problem of embedding a simple Hamiltonian Cycle with n vertices on n points inside a simple polygon. This problem seeks to embed a straight-line cycle (without bends), which does not intersect either itself or…

Computational Geometry · Computer Science 2022-08-22 Maryam Fadavian , Heidar Fadavian

A set $D \subseteq V$ is a dominating set of a graph $G$ if every vertex in $V - D$ is adjacent to at least one vertex in $D$. A dominating set $D$ is a paired-dominating set if the subgraph of $G$ induced by $D$ contains a perfect…

Data Structures and Algorithms · Computer Science 2025-02-25 Ta-Yu Mu , Ching-Chi Lin

We will consider some extensions of the polygonal art gallery problem. In a recent paper Morrison has shown the smallest (9 sides) example of an art gallery that cannot be observed by guards placed in every third corner. Author also…

Computational Geometry · Computer Science 2019-09-20 Eryk Lipka

Given a set $P$ of $n$ points in the plane and a collection of disks centered at these points, the disk graph $G(P)$ has vertex set $P$, with an edge between two vertices if their corresponding disks intersect. We study the dominating set…

Computational Geometry · Computer Science 2026-02-02 Anastasiia Tkachenko , Haitao Wang

In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…

Computational Geometry · Computer Science 2021-06-07 Mikkel Abrahamsen

We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…

Computational Geometry · Computer Science 2025-01-08 David Eppstein

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

Consider two axis-aligned rectilinear simple polygons in the domain consisting of axis-aligned rectilinear obstacles in the plane such that the bounding boxes, one for each obstacle and one for each polygon, are disjoint. We present an…

Computational Geometry · Computer Science 2021-06-29 Mincheol Kim , Hee-Kap Ahn

Let G = (V, E) be a planar triangulated graph (PTG) having every face triangular. A rectilinear dual or an orthogonal floor plan (OFP) of G is obtained by partitioning a rectangle into \mid V \mid rectilinear regions (modules) where two…

Computational Geometry · Computer Science 2020-06-26 Pinki , Krishnendra Shekhawat

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query…

Computational Geometry · Computer Science 2026-05-06 Sujoy Bhore , Chih-Hung Liu , Anurag Murty Naredla , Yakov Nekrich , Eunjin Oh , André van Renssen , Frank Staals , Haitao Wang , Jie Xue

In the problem "Localization and trilateration with the minimum number of landmarks", we faced the 3-Guard and classic Art Gallery Problems. The goal of the art gallery problem is to find the minimum number of guards within a simple polygon…

Computational Geometry · Computer Science 2025-03-14 Bahram Sadeghi Bigham , Sahar Badri , Nazanin Padkan