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Reinforcement learning (RL) offers a general approach for modeling and training AI agents, including human-AI interaction scenarios. In this paper, we propose SHARPIE (Shared Human-AI Reinforcement Learning Platform for Interactive…

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

Machine Learning · Computer Science 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

Learning to flexibly follow task instructions in dynamic environments poses interesting challenges for reinforcement learning agents. We focus here on the problem of learning control flow that deviates from a strict step-by-step execution…

Machine Learning · Computer Science 2021-06-30 Ethan A. Brooks , Janarthanan Rajendran , Richard L. Lewis , Satinder Singh

Mastering a video game requires skill, tactics and strategy. While these attributes may be acquired naturally by human players, teaching them to a computer program is a far more challenging task. In recent years, extensive research was…

Machine Learning · Computer Science 2017-02-08 Nadav Bhonker , Shai Rozenberg , Itay Hubara

We introduce AVACraft, a multimodal StarCraft II benchmark supporting both Multi-Agent Reinforcement Learning (MARL) and Vision-Language Model (VLM) paradigms. Unlike SMAC-family environments that rely on abstract state representations and…

Artificial Intelligence · Computer Science 2026-05-12 Weiyu Ma , Yuqian Fu , Zecheng Zhang , Bernard Ghanem , Guohao Li

Decentralized cooperation in partially-observable multi-agent systems requires effective communications among agents. To support this effort, this work focuses on the class of problems where global communications are available but may be…

Robotics · Computer Science 2022-02-01 Yutong Wang , Guillaume Sartoretti

Achieving cooperation among self-interested agents remains a fundamental challenge in multi-agent reinforcement learning. Recent work showed that mutual cooperation can be induced between "learning-aware" agents that account for and shape…

Despite recent success of deep network-based Reinforcement Learning (RL), it remains elusive to achieve human-level efficiency in learning novel tasks. While previous efforts attempt to address this challenge using meta-learning strategies,…

Machine Learning · Computer Science 2022-05-03 Haozhe Wang , Jiale Zhou , Xuming He

Collaborative multi-agent reinforcement learning (MARL) has been widely used in many practical applications, where each agent makes a decision based on its own observation. Most mainstream methods treat each local observation as an entirety…

Machine Learning · Computer Science 2022-06-23 Shuang Luo , Yinchuan Li , Jiahui Li , Kun Kuang , Furui Liu , Yunfeng Shao , Chao Wu

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

Machine Learning · Computer Science 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

In this paper, a novel Scaffolding Reflection in Reinforcement Learning (SR2L) is proposed for solving the confinement escape problem (CEP). In CEP, an evader's objective is to attempt escaping a confinement region patrolled by multiple…

Robotics · Computer Science 2021-04-20 Nishant Mohanty , Suresh Sundaram

Reinforcement learning (RL) has been demonstrated suitable to develop agents that play complex games with human-level performance. However, it is not understood how to effectively use RL to perform cybersecurity tasks. To develop such…

Cryptography and Security · Computer Science 2021-03-16 Andres Molina-Markham , Cory Miniter , Becky Powell , Ahmad Ridley

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this…

We introduce a sampling perspective to tackle the challenging task of training robust Reinforcement Learning (RL) agents. Leveraging the powerful Stochastic Gradient Langevin Dynamics, we present a novel, scalable two-player RL algorithm,…

Machine Learning · Computer Science 2020-11-09 Parameswaran Kamalaruban , Yu-Ting Huang , Ya-Ping Hsieh , Paul Rolland , Cheng Shi , Volkan Cevher

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and…

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LOTRCG)," a complex multistage strategy card game. This…

Artificial Intelligence · Computer Science 2023-11-30 Konrad Godlewski , Bartosz Sawicki

This paper investigates the strategy game So Long Sucker (SLS) as a novel benchmark for multi-agent reinforcement learning (MARL). Unlike traditional board or video game testbeds, SLS is distinguished by its coalition formation, strategic…

Artificial Intelligence · Computer Science 2025-10-16 Medant Sharan , Chandranath Adak

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

Machine Learning · Computer Science 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Reinforcement learning (RL) relies heavily on exploration to learn from its environment and maximize observed rewards. Therefore, it is essential to design a reward function that guarantees optimal learning from the received experience.…

Artificial Intelligence · Computer Science 2022-06-20 Ingy ElSayed-Aly , Lu Feng

Uncertainty is ubiquitous in games, both in the agents playing games and often in the games themselves. Working with uncertainty is therefore an important component of successful deep reinforcement learning agents. While there has been…

Machine Learning · Computer Science 2022-08-22 Owen Lockwood , Mei Si
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