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Related papers: Towards Learning Reward Functions from User Intera…

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Rewards serve as a measure of user satisfaction and act as a limiting factor in interactive recommender systems. In this research, we focus on the problem of learning to reward (LTR), which is fundamental to reinforcement learning. Previous…

Machine Learning · Computer Science 2023-10-31 Jialin Liu , Xinyan Su , Zeyu He , Xiangyu Zhao , Jun Li

One of the challenges of aligning large models with human preferences lies in both the data requirements and the technical complexities of current approaches. Predominant methods, such as RLHF, involve multiple steps, each demanding…

Machine Learning · Computer Science 2025-03-19 Siliang Zeng , Yao Liu , Huzefa Rangwala , George Karypis , Mingyi Hong , Rasool Fakoor

In human-in-the-loop reinforcement learning or environments where calculating a reward is expensive, the costly rewards can make learning efficiency challenging to achieve. The cost of obtaining feedback from humans or calculating expensive…

Machine Learning · Computer Science 2025-03-03 Muhammed Yusuf Satici , David L. Roberts

Autonomous agents optimize the reward function we give them. What they don't know is how hard it is for us to design a reward function that actually captures what we want. When designing the reward, we might think of some specific training…

Artificial Intelligence · Computer Science 2020-10-08 Dylan Hadfield-Menell , Smitha Milli , Pieter Abbeel , Stuart Russell , Anca Dragan

In this work, we propose an adversarial learning method for reward estimation in reinforcement learning (RL) based task-oriented dialog models. Most of the current RL based task-oriented dialog systems require the access to a reward signal…

Computation and Language · Computer Science 2018-05-31 Bing Liu , Ian Lane

Humans are spectacular reinforcement learners, constantly learning from and adjusting to experience and feedback. Unfortunately, this doesn't necessarily mean humans are fast learners. When tasks are challenging, learning can become…

Machine Learning · Computer Science 2022-12-16 Mark A. Rucker , Layne T. Watson , Matthew S. Gerber , Laura E. Barnes

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

Machine Learning · Computer Science 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

In classic reinforcement learning (RL) and decision making problems, policies are evaluated with respect to a scalar reward function, and all optimal policies are the same with regards to their expected return. However, many real-world…

Machine Learning · Computer Science 2023-11-02 Han Shao , Lee Cohen , Avrim Blum , Yishay Mansour , Aadirupa Saha , Matthew R. Walter

Inverse Reinforcement Learning infers a reward function from expert demonstrations, aiming to encode the behavior and intentions of the expert. Current approaches usually do this with generative and uni-modal models, meaning that they…

Machine Learning · Computer Science 2021-11-16 Niklas Freymuth , Philipp Becker , Gerhard Neumann

This paper presents a novel approach for using clickthrough data to learn ranked retrieval functions for web search results. We observe that users searching the web often perform a sequence, or chain, of queries with a similar information…

Machine Learning · Computer Science 2007-05-23 Filip Radlinski , Thorsten Joachims

We model human decision-making behaviors in a risk-taking task using inverse reinforcement learning (IRL) for the purposes of understanding real human decision making under risk. To the best of our knowledge, this is the first work applying…

Machine Learning · Computer Science 2019-06-14 Quanying Liu , Haiyan Wu , Anqi Liu

The field of social robotics will likely need to depart from a paradigm of designed behaviours and imitation learning and adopt modern reinforcement learning (RL) methods to enable robots to interact fluidly and efficaciously with humans.…

Robotics · Computer Science 2022-02-02 Thomas Kingsford

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

Machine Learning · Computer Science 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

We consider an online regression setting in which individuals adapt to the regression model: arriving individuals are aware of the current model, and invest strategically in modifying their own features so as to improve the predicted score…

Machine Learning · Computer Science 2021-03-02 Yahav Bechavod , Katrina Ligett , Zhiwei Steven Wu , Juba Ziani

The development of trustworthy conversational information-seeking systems relies on dialogue models that can generate faithful and accurate responses based on relevant knowledge texts. However, two main challenges hinder this task. Firstly,…

Computation and Language · Computer Science 2023-11-03 Wanyu Du , Yangfeng Ji

Our goal is for agents to optimize the right reward function, despite how difficult it is for us to specify what that is. Inverse Reinforcement Learning (IRL) enables us to infer reward functions from demonstrations, but it usually assumes…

Machine Learning · Computer Science 2019-06-25 Rohin Shah , Noah Gundotra , Pieter Abbeel , Anca D. Dragan

Designing a reinforcement learning from human feedback (RLHF) algorithm to approximate a human's unobservable reward function requires assuming, implicitly or explicitly, a model of human preferences. A preference model that poorly…

Machine Learning · Computer Science 2026-04-14 Stephane Hatgis-Kessell , W. Bradley Knox , Serena Booth , Peter Stone

Adapting the User Interface (UI) of software systems to user requirements and the context of use is challenging. The main difficulty consists of suggesting the right adaptation at the right time in the right place in order to make it…

Software Engineering · Computer Science 2024-01-17 Daniel Gaspar-Figueiredo , Silvia Abrahão , Marta Fernández-Diego , Emilio Insfran

Inverse Reinforcement Learning (IRL) describes the problem of learning an unknown reward function of a Markov Decision Process (MDP) from observed behavior of an agent. Since the agent's behavior originates in its policy and MDP policies…

Artificial Intelligence · Computer Science 2016-04-14 Michael Herman , Tobias Gindele , Jörg Wagner , Felix Schmitt , Wolfram Burgard

In classic instruction following, language like "I'd like the JetBlue flight" maps to actions (e.g., selecting that flight). However, language also conveys information about a user's underlying reward function (e.g., a general preference…

Computation and Language · Computer Science 2022-04-07 Jessy Lin , Daniel Fried , Dan Klein , Anca Dragan