Related papers: Optimal Offline Dynamic $2,3$-Edge/Vertex Connecti…
Given a directed graph $G$, a transitive reduction $G^t$ of $G$ (first studied by Aho, Garey, Ullman [SICOMP `72]) is a minimal subgraph of $G$ that preserves the reachability relation between every two vertices in $G$. In this paper, we…
Driven by many applications in graph analytics, the problem of computing $k$-edge connected components ($k$-ECCs) of a graph $G$ for a user-given $k$ has been extensively studied recently. In this paper, we investigate the problem of…
We give a Las Vegas data structure which maintains a minimum spanning forest in an n-vertex edge-weighted dynamic graph undergoing updates consisting of any mixture of edge insertions and deletions. Each update is supported in O(n^{1/2 -…
We study graph realization problems from a distributed perspective and we study it in the node capacitated clique (NCC) model of distributed computing, recently introduced for representing peer-to-peer networks. We focus on two central…
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…
The intersection graph of a collection of trapezoids with corner points lying on two parallel lines is called a trapezoid graph. These graphs and their generalizations were applied in various fields, including modeling channel routing…
Graph edge partitioning is an important preprocessing step to optimize distributed computing jobs on graph-structured data. The edge set of a given graph is split into $k$ equally-sized partitions, such that the replication of vertices…
All-gather collective communication is one of the most important communication primitives in parallel and distributed computation, which plays an essential role in many HPC applications such as distributed Deep Learning (DL) with model and…
Additive spanners are fundamental graph structures with wide applications in network design, graph sparsification, and distance approximation. In particular, a $4$-additive spanner is a subgraph that preserves all pairwise distances up to…
Graph spanners are fundamental graph structures with a wide range of applications in distributed networks. We consider a standard synchronous message passing model where in each round $O(\log n)$ bits can be transmitted over every edge (the…
Given a directed weighted graph $G=(V,E)$ undergoing vertex insertions \emph{and} deletions, the All-Pairs Shortest Paths (APSP) problem asks to maintain a data structure that processes updates efficiently and returns after each update the…
We consider the problem of clustering graph nodes over large-scale dynamic graphs, such as citation networks, images and web networks, when graph updates such as node/edge insertions/deletions are observed distributively. We propose…
We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case…
Dynamic graphs with ordered sequences of events between nodes are prevalent in real-world industrial applications such as e-commerce and social platforms. However, representation learning for dynamic graphs has posed great computational…
Dynamically maintaining the minimum cut in a graph $G$ under edge insertions and deletions is a fundamental problem in dynamic graph algorithms for which no conditional lower bound on the time per operation exists. In an $n$-node graph the…
In this paper we consider several problems concerning packet routing in distributed systems. Each problem is formulated using terms from Graph Theory and for each problem we present efficient, novel, algorithmic techniques for computing…
Designing dynamic graph algorithms against an adaptive adversary is a major goal in the field of dynamic graph algorithms. While a few such algorithms are known for spanning trees, matchings, and single-source shortest paths, very little…
We present a deterministic near-linear time algorithm that computes the edge-connectivity and finds a minimum cut for a simple undirected unweighted graph G with n vertices and m edges. This is the first o(mn) time deterministic algorithm…
We study reachability and shortest paths problems in dynamic directed graphs. Whereas algebraic dynamic data structures supporting edge updates and reachability/distance queries have been known for quite a long time, they do not, in…
We study the multi-agent Smoothed Online Convex Optimization (SOCO) problem, where $N$ agents interact through a communication graph. In each round, each agent $i$ receives a strongly convex hitting cost function $f^i_t$ in an online…