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Related papers: Calipso: Physics-based Image and Video Editing thr…

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This paper introduces a new approach based on a coupled representation and a neural volume optimization to implicitly perform 3D shape editing in latent space. This work has three innovations. First, we design the coupled neural shape (CNS)…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Jingyu Hu , Ka-Hei Hui , Zhengzhe Liu , Hao Zhang , Chi-Wing Fu

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Lingchen Yang , Byungsoo Kim , Gaspard Zoss , Baran Gözcü , Markus Gross , Barbara Solenthaler

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yue Ma , Xinyu Wang , Qianli Ma , Qinghe Wang , Mingzhe Zheng , Xiangpeng Yang , Hao Li , Chongbo Zhao , Jixuan Ying , Harry Yang , Hongyu Liu , Qifeng Chen

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu

Text-based video editing has recently attracted considerable interest in changing the style or replacing the objects with a similar structure. Beyond this, we demonstrate that properties such as shape, size, location, motion, etc., can also…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yue Ma , Xiaodong Cun , Sen Liang , Jinbo Xing , Yingqing He , Chenyang Qi , Siran Chen , Qifeng Chen

We present a new method for generating controllable, dynamically responsive, and photorealistic human animations. Given an image of a person, our system allows the user to generate Physically plausible Upper Body Animation (PUBA) using…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Ziyuan Huang , Zhengping Zhou , Yung-Yu Chuang , Jiajun Wu , C. Karen Liu

We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our technique begins by extracting 3D parallelepipeds from various…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Vaibhav Vavilala , Seemandhar Jain , Rahul Vasanth , Anand Bhattad , David Forsyth

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

While recent video generation models have achieved significant visual fidelity, they often suffer from the lack of explicit physical controllability and plausibility. To address this, some recent studies attempted to guide the video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoze Zhang , Tianyu Huang , Zichen Wan , Xiaowei Jin , Hongzhi Zhang , Hui Li , Wangmeng Zuo

Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Hritik Bansal , Zongyu Lin , Tianyi Xie , Zeshun Zong , Michal Yarom , Yonatan Bitton , Chenfanfu Jiang , Yizhou Sun , Kai-Wei Chang , Aditya Grover

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

The ability to edit materials of objects in images is desirable by many content creators. However, this is an extremely challenging task as it requires to disentangle intrinsic physical properties of an image. We propose an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Guilin Liu , Duygu Ceylan , Ersin Yumer , Jimei Yang , Jyh-Ming Lien

It is well known that the accuracy of a calibration depends strongly on the choice of camera poses from which images of a calibration object are acquired. We present a system -- Calibration Wizard -- that interactively guides a user towards…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Songyou Peng , Peter Sturm

Face animation aims at creating photo-realistic portrait videos with animated poses and expressions. A common practice is to generate displacement fields that are used to warp pixels and features from source to target. However, prior…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Yatao Zhong , Faezeh Amjadi , Ilya Zharkov

Intuitive physics understanding in video diffusion models plays an essential role in building general-purpose physically plausible world simulators, yet accurately evaluating such capacity remains a challenging task due to the difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Jianhao Yuan , Fabio Pizzati , Francesco Pinto , Lars Kunze , Ivan Laptev , Paul Newman , Philip Torr , Daniele De Martini

Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To demonstrate this, we present SimPoE, a Simulation-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ye Yuan , Shih-En Wei , Tomas Simon , Kris Kitani , Jason Saragih

Image prediction methods often struggle on tasks that require changing the positions of objects, such as video prediction, producing blurry images that average over the many positions that objects might occupy. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Daniel Geng , Max Hamilton , Andrew Owens

Neural rendering methods have gained significant attention for their ability to reconstruct 3D scenes from 2D images. The core idea is to take multiple views as input and optimize the reconstructed scene by minimizing the uncertainty in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Yezhi Shen , Qiuchen Zhai , Fengqing Zhu