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Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

We study fair allocation of profit (or cost) for three central problems from combinatorial optimization: Max-Flow, MST and $b$-matching. The essentially unequivocal choice of solution concept for this purpose would be the core, because of…

Computer Science and Game Theory · Computer Science 2025-02-12 Rohith R. Gangam , Naveen Garg , Parnian Shahkar , Vijay V. Vazirani

For the fundamental problem of allocating a set of resources among individuals with varied preferences, the quality of an allocation relates to the degree of fairness and the collective welfare achieved. Unfortunately, in many…

Computer Science and Game Theory · Computer Science 2024-08-30 Mikael Møller Høgsgaard , Panagiotis Karras , Wenyue Ma , Nidhi Rathi , Chris Schwiegelshohn

This paper proposes a new equilibrium concept "robust perfect equilibrium" for non-cooperative games with a continuum of players, incorporating three types of perturbations. Such an equilibrium is shown to exist (in symmetric mixed…

Theoretical Economics · Economics 2021-05-06 Enxian Chen , Lei Qiao , Xiang Sun , Yeneng Sun

In many multi-agent settings, participants can form teams to achieve collective outcomes that may far surpass their individual capabilities. Measuring the relative contributions of agents and allocating them shares of the reward that…

Machine Learning · Computer Science 2022-08-19 Daphne Cornelisse , Thomas Rood , Mateusz Malinowski , Yoram Bachrach , Tal Kachman

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

Tackling real-world socio-economic challenges requires designing and testing economic policies. However, this is hard in practice, due to a lack of appropriate (micro-level) economic data and limited opportunity to experiment. In this work,…

A central task of artificial intelligence is the design of artificial agents that act towards specified goals in partially observed environments. Since such environments frequently include interaction over time with other agents with their…

Computer Science and Game Theory · Computer Science 2012-05-14 Miroslav Dudik , Geoffrey Gordon

This paper studies the optimal extraction and taxation of nonrenewable natural resources. It is well known that the market values of the main strategic resources such as oil, natural gas, uranium, copper,..., etc, fluctuate randomly…

Economics · Quantitative Finance 2018-06-18 Moustapha Pemy

The reliability and security of a user in an interconnected system depends on all users' collective effort in security. Consequently, investments in security technologies by strategic users is typically modeled as a public good problem,…

Computer Science and Game Theory · Computer Science 2014-08-28 Parinaz Naghizadeh , Mingyan Liu

This paper presents a computational evolutionary game model to study and understand fraud dynamics in the consumption tax system. Players are cooperators if they correctly declare their value added tax (VAT), and are defectors otherwise.…

Neural and Evolutionary Computing · Computer Science 2021-01-13 M. Chica , J. Hernandez , C. Manrique-de-Lara-Peñate , R. Chiong

We introduce a novel framework that considers how a firm could fairly compensate its workers. A firm has a group of workers, each of whom has varying productivities over a set of tasks. After assigning workers to tasks, the firm must then…

Theoretical Economics · Economics 2022-05-04 John E. Stovall

Networked public goods games model scenarios in which self-interested agents decide whether or how much to invest in an action that benefits not only themselves, but also their network neighbors. Examples include vaccination, security…

Computer Science and Game Theory · Computer Science 2021-09-03 David Kempe , Sixie Yu , Yevgeniy Vorobeychik

We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…

Computer Science and Game Theory · Computer Science 2024-01-23 Ashwani Anand , Kaushik Mallik , Satya Prakash Nayak , Anne-Kathrin Schmuck

Cooperation through repetition is an important theme in game theory. In this regard, various celebrated ``folk theorems'' have been proposed for repeated games in increasingly more complex environments. There has, however, been insufficient…

Theoretical Economics · Economics 2024-02-16 Richard McLean , Ichiro Obara , Andrew Postlewaite

A central challenge in game theory and learning systems such as GANs is understanding which algorithms can efficiently compute equilibria across the heterogeneous landscape of games. Equilibrium computation is typically studied solver by…

Artificial Intelligence · Computer Science 2026-05-29 Yaqi Sun , Julian Ma , David Mguni

Operating vehicles in adversarial environments between a recurring origin-destination pair requires new planning techniques. A two players zero-sum game is introduced. The goal of the first player is to minimize the expected casualties…

Artificial Intelligence · Computer Science 2014-08-27 Emmanuel Boidot , Aude Marzuoli , Eric Feron

In this paper, we present a simplified framework to represent competition, coordination and bargaining in fisheries when they operate under financial and technological constraints. Competition within constraints leads to a particular type…

Economics · Quantitative Finance 2017-01-26 Christian Mullon , Charles Mullon

We consider a novel setting where a set of items are matched to the same set of agents repeatedly over multiple rounds. Each agent gets exactly one item per round, which brings interesting challenges to finding efficient and/or fair {\em…

Computer Science and Game Theory · Computer Science 2022-07-05 Ioannis Caragiannis , Shivika Narang

This paper addresses complexity problems in rational verification and synthesis for multi-player games played on weighted graphs, where the objective of each player is to minimize the cost of reaching a specific set of target vertices. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Véronique Bruyère , Christophe Grandmont , Jean-François Raskin