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We study the evolution of cooperation in structured populations within popular models of social dilemmas, whereby simple coevolutionary rules are introduced that may enhance players abilities to enforce their strategy on the opponent.…

Physics and Society · Physics 2009-02-16 Attila Szolnoki , Matjaz Perc

Motivated by data on coauthorships in scientific publications, we analyze a team formation process that generalizes matching models and network formation models, allowing for overlapping teams of heterogeneous size. We apply different…

Theoretical Economics · Economics 2022-11-29 Leonardo Boncinelli , Alessio Muscillo , Paolo Pin

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

Homophily, the tendency of individuals to associate with others who share similar traits, has been identified as a major driving force in the formation and evolution of social ties. In many cases, it is not clear if homophily is the result…

Physics and Society · Physics 2017-09-01 Ivan Smirnov , Stefan Thurner

We establish a network formation game for the Internet's Autonomous System (AS) interconnection topology. The game includes different types of players, accounting for the heterogeneity of ASs in the Internet. In this network formation game,…

Computer Science and Game Theory · Computer Science 2016-05-24 Eli A. Meirom , Shie Mannor , Ariel Orda

In many economic, social and political situations individuals carry out activities in groups (coalitions) rather than alone and on their own. Examples range from households and sport clubs to research networks, political parties and trade…

Computer Science and Game Theory · Computer Science 2012-12-12 Gerhard J. Woeginger

We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…

Computer Science and Game Theory · Computer Science 2014-03-10 Xavier Molinero , Fabián Riquelme , Maria Serna

Human decision behaviour is quite diverse. In many games humans on average do not achieve maximal payoff and the behaviour of individual players remains inhomogeneous even after playing many rounds. For instance, in repeated prisoner…

Physics and Society · Physics 2015-11-11 Martin Spanknebel , Klaus Pawelzik

This study investigates the concept of flexibility within League of Legends, a popular online multiplayer game, focusing on the relationship between user adaptability and team success. Utilizing a dataset encompassing players of varying…

Human-Computer Interaction · Computer Science 2026-03-18 Emily Chen , Alexander Bisberg , Emilio Ferrara

We establish a network formation game for the Internet's Autonomous System (AS) interconnection topology. The game includes different types of players, accounting for the heterogeneity of ASs in the Internet. We incorporate reliability…

Computer Science and Game Theory · Computer Science 2014-12-31 Eli A. Meirom , Shie Mannor , Ariel Orda

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

Social and professional networks affect labor market dynamics, knowledge diffusion and new business creation. To understand the determinants of how these networks are formed in the first place, we analyze a unique dataset of business cards…

Econometrics · Economics 2021-08-04 Juan Nelson Martínez Dahbura , Shota Komatsu , Takanori Nishida , Angelo Mele

We study the problem of online learning in a two-player decentralized cooperative Stackelberg game. In each round, the leader first takes an action, followed by the follower who takes their action after observing the leader's move. The goal…

Machine Learning · Computer Science 2023-04-13 Geng Zhao , Banghua Zhu , Jiantao Jiao , Michael I. Jordan

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

Computer Science and Game Theory · Computer Science 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

Online communities play a critical role in shaping societal discourse and influencing collective behavior in the real world. The tendency for people to connect with others who share similar characteristics and views, known as homophily,…

Social and Information Networks · Computer Science 2025-02-06 Lanqin Yuan , Philipp J. Schneider , Marian-Andrei Rizoiu

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

Human-Computer Interaction · Computer Science 2017-08-22 Anna Iurchenko

Interaction and cooperation with humans are overarching aspirations of artificial intelligence (AI) research. Recent studies demonstrate that AI agents trained with deep reinforcement learning are capable of collaborating with humans. These…

Human-Computer Interaction · Computer Science 2024-05-10 Kevin R. McKee , Xuechunzi Bai , Susan T. Fiske

Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of its performance. Furthermore, in games with…

Artificial Intelligence · Computer Science 2021-10-11 Marta Garnelo , Wojciech Marian Czarnecki , Siqi Liu , Dhruva Tirumala , Junhyuk Oh , Gauthier Gidel , Hado van Hasselt , David Balduzzi

Hierarchical networks are prevalent in nature and society, corresponding to groups of actors - animals, humans or even robots - organised according to a pyramidal structure with decision makers at the top and followers at the bottom. While…

Physics and Society · Physics 2019-01-25 Bálint J. Tóth , Gergely Palla , Enys Mones , Gergő Havadi , Nóra Páll , Péter Pollner , Tamás Vicsek

We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…

Computer Science and Game Theory · Computer Science 2024-01-23 Timothy Murray , Jugal Garg , Rakesh Nagi
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