Related papers: Extreme clicking for efficient object annotation
Training object class detectors typically requires a large set of images with objects annotated by bounding boxes. However, manually drawing bounding boxes is very time consuming. In this paper we greatly reduce annotation time by proposing…
Manual annotation of bounding boxes for object detection in digital images is tedious, and time and resource consuming. In this paper, we propose a semi-automatic method for efficient bounding box annotation. The method trains the object…
Collecting image annotations remains a significant burden when deploying CNN in a specific applicative context. This is especially the case when the annotation consists in binary masks covering object instances. Our work proposes to…
Medical image annotation is a major hurdle for developing precise and robust machine learning models. Annotation is expensive, time-consuming, and often requires expert knowledge, particularly in the medical field. Here, we suggest using…
This paper introduces a novel approach to learning instance segmentation using extreme points, i.e., the topmost, leftmost, bottommost, and rightmost points, of each object. These points are readily available in the modern bounding box…
This paper proposes an approach for rapid bounding box annotation for object detection datasets. The procedure consists of two stages: The first step is to annotate a part of the dataset manually, and the second step proposes annotations…
Annotation of medical images has been a major bottleneck for the development of accurate and robust machine learning models. Annotation is costly and time-consuming and typically requires expert knowledge, especially in the medical domain.…
We introduce $\textit{InExtremIS}$, a weakly supervised 3D approach to train a deep image segmentation network using particularly weak train-time annotations: only 6 extreme clicks at the boundary of the objects of interest. Our…
Deep neural networks deliver state-of-the-art visual recognition, but they rely on large datasets, which are time-consuming to annotate. These datasets are typically annotated in two stages: (1) determining the presence of object classes at…
Training object class detectors typically requires a large set of images in which objects are annotated by bounding-boxes. However, manually drawing bounding-boxes is very time consuming. We propose a new scheme for training object…
We introduce a unified framework for generic video annotation with bounding boxes. Video annotation is a longstanding problem, as it is a tedious and time-consuming process. We tackle two important challenges of video annotation: (1)…
We introduce Intelligent Annotation Dialogs for bounding box annotation. We train an agent to automatically choose a sequence of actions for a human annotator to produce a bounding box in a minimal amount of time. Specifically, we consider…
In this report we consider the problem of rapidly annotating a video with bounding boxes for a novel object. We describe a UI and associated workflow designed to make this process fast for an arbitrary novel target.
The increase in data collection has made data annotation an interesting and valuable task in the contemporary world. This paper presents a new methodology for quickly annotating data using click-supervision and hierarchical object…
Training 3D object detectors for autonomous driving has been limited to small datasets due to the effort required to generate annotations. Reducing both task complexity and the amount of task switching done by annotators is key to reducing…
Manually labeling video datasets for segmentation tasks is extremely time consuming. In this paper, we introduce ScribbleBox, a novel interactive framework for annotating object instances with masks in videos. In particular, we split…
In this paper we present our system for human-in-the-loop video object segmentation. The backbone of our system is a method for one-shot video object segmentation. While fast, this method requires an accurate pixel-level segmentation of one…
Current 3D segmentation methods heavily rely on large-scale point-cloud datasets, which are notoriously laborious to annotate. Few attempts have been made to circumvent the need for dense per-point annotations. In this work, we look at…
Annotating object ground truth in videos is vital for several downstream tasks in robot perception and machine learning, such as for evaluating the performance of an object tracker or training an image-based object detector. The accuracy of…
We propose a semi-automatic bounding box annotation method for visual object tracking by utilizing temporal information with a tracking-by-detection approach. For detection, we use an off-the-shelf object detector which is trained…