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We introduce Arena, a toolkit for multi-agent reinforcement learning (MARL) research. In MARL, it usually requires customizing observations, rewards and actions for each agent, changing cooperative-competitive agent-interaction, and playing…

Machine Learning · Computer Science 2019-07-24 Qing Wang , Jiechao Xiong , Lei Han , Meng Fang , Xinghai Sun , Zhuobin Zheng , Peng Sun , Zhengyou Zhang

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

Machine Learning · Computer Science 2025-12-10 Mikayel Samvelyan

In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention…

Sound · Computer Science 2021-05-17 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

Deep Reinforcement Learning (DRL) has been applied to address a variety of cooperative multi-agent problems with either discrete action spaces or continuous action spaces. However, to the best of our knowledge, no previous work has ever…

Machine Learning · Computer Science 2019-06-04 Haotian Fu , Hongyao Tang , Jianye Hao , Zihan Lei , Yingfeng Chen , Changjie Fan

In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…

Sound · Computer Science 2021-11-30 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

Recent studies in the spatial prisoner's dilemma games with reinforcement learning have shown that static agents can learn to cooperate through a diverse sort of mechanisms, including noise injection, different types of learning algorithms…

Artificial Intelligence · Computer Science 2025-07-08 Gustavo C. Mangold , Heitor C. M. Fernandes , Mendeli H. Vainstein

We propose a novel approach to address one aspect of the non-stationarity problem in multi-agent reinforcement learning (RL), where the other agents may alter their policies due to environment changes during execution. This violates the…

Machine Learning · Computer Science 2019-12-03 Yixiang Wang , Feng Wu

This work contributes to developing an agent based on deep reinforcement learning capable of acting in a beyond visual range (BVR) air combat simulation environment. The paper presents an overview of building an agent representing a…

Robotics · Computer Science 2023-04-20 Joao P. A. Dantas , Marcos R. O. A. Maximo , Takashi Yoneyama

Large Language Models (LLMs) are increasingly being explored for building Agents capable of active environmental interaction (e.g., via tool use) to solve complex problems. Reinforcement Learning (RL) is considered a key technology with…

Computation and Language · Computer Science 2025-11-19 Mingyue Cheng , Jie Ouyang , Shuo Yu , Ruiran Yan , Yucong Luo , Zirui Liu , Daoyu Wang , Qi Liu , Enhong Chen

Reinforcement learning (RL) agents are powerful tools for managing power grids. They use large amounts of data to inform their actions and receive rewards or penalties as feedback to learn favorable responses for the system. Once trained,…

Systems and Control · Electrical Eng. & Systems 2024-11-19 Benjamin M. Peter , Mert Korkali

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

Recent progress in quantum machine learning has sparked interest in using quantum methods to tackle classical control problems via quantum reinforcement learning. However, the classical reinforcement learning environments often scale to…

Deep reinforcement learning has shown its success in game playing. However, 2.5D fighting games would be a challenging task to handle due to ambiguity in visual appearances like height or depth of the characters. Moreover, actions in such…

Machine Learning · Computer Science 2018-05-08 Yu-Jhe Li , Hsin-Yu Chang , Yu-Jing Lin , Po-Wei Wu , Yu-Chiang Frank Wang

This paper presents a Double Deep Q-Network algorithm for trading single assets, namely the E-mini S&P 500 continuous futures contract. We use a proven setup as the foundation for our environment with multiple extensions. The features of…

Machine Learning · Computer Science 2022-06-30 Frensi Zejnullahu , Maurice Moser , Joerg Osterrieder

We present MDP Playground, a testbed for Reinforcement Learning (RL) agents with dimensions of hardness that can be controlled independently to challenge agents in different ways and obtain varying degrees of hardness in toy and complex RL…

This proceedings contains our considerations made during and after fruitful discussions held at EuCAIFCon 2025. We explore the use of deep reinforcement learning for autonomous locking of Fabry-Perot optical cavities in non-linear regimes,…

Instrumentation and Detectors · Physics 2026-01-15 Mateusz Bawaj , Andrea Svizzeretto

Reinforcement learning (RL) agents need to explore their environments in order to learn optimal policies. In many environments and tasks, safety is of critical importance. The widespread use of simulators offers a number of advantages,…

Robotics · Computer Science 2024-03-01 Luka Kovač , Igor Farkaš

Scheduling plays an important role in automated production. Its impact can be found in various fields such as the manufacturing industry, the service industry and the technology industry. A scheduling problem (NP-hard) is a task of finding…

Artificial Intelligence · Computer Science 2022-10-10 Hongjian Zhou , Boyang Gu , Chenghao Jin

Autonomy is a key challenge for future space exploration endeavours. Deep Reinforcement Learning holds the promises for developing agents able to learn complex behaviours simply by interacting with their environment. This paper investigates…

Robotics · Computer Science 2025-05-02 Matteo El Hariry , Andrea Cini , Giacomo Mellone , Alessandro Balossino

We methodologically address the problem of Q-value overestimation in deep reinforcement learning to handle high-dimensional state spaces efficiently. By adapting concepts from information theory, we introduce an intrinsic penalty signal…

Artificial Intelligence · Computer Science 2018-11-21 Felix Leibfried , Jordi Grau-Moya , Haitham Bou-Ammar
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