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Image based reconstruction of urban environments is a challenging problem that deals with optimization of large number of variables, and has several sources of errors like the presence of dynamic objects. Since most large scale approaches…

Computer Vision and Pattern Recognition · Computer Science 2015-04-29 N. Dinesh Reddy , Prateek Singhal , Visesh Chari , K. Madhava Krishna

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However,…

Non-Line-of-Sight (NLOS) imaging aims at recovering the 3D geometry of objects that are hidden from the direct line of sight. In the past, this method has suffered from the weak available multibounce signal limiting scene size, capture…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Ji Hyun Nam , Eric Brandt , Sebastian Bauer , Xiaochun Liu , Eftychios Sifakis , Andreas Velten

The structure from motion (SfM) problem in computer vision is the problem of recovering the three-dimensional ($3$D) structure of a stationary scene from a set of projective measurements, represented as a collection of two-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2017-05-10 Onur Ozyesil , Vladislav Voroninski , Ronen Basri , Amit Singer

Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

In this work, we explore the use of objects in Simultaneous Localization and Mapping in unseen worlds and propose an object-aided system (OA-SLAM). More precisely, we show that, compared to low-level points, the major benefit of objects…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Matthieu Zins , Gilles Simon , Marie-Odile Berger

We propose TRAM, a two-stage method to reconstruct a human's global trajectory and motion from in-the-wild videos. TRAM robustifies SLAM to recover the camera motion in the presence of dynamic humans and uses the scene background to derive…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yufu Wang , Ziyun Wang , Lingjie Liu , Kostas Daniilidis

We present 3DeepCT, a deep neural network for computed tomography, which performs 3D reconstruction of scattering volumes from multi-view images. Our architecture is dictated by the stationary nature of atmospheric cloud fields. The task of…

Image and Video Processing · Electrical Eng. & Systems 2020-12-14 Yael Sde-Chen , Yoav Y. Schechner , Vadim Holodovsky , Eshkol Eytan

Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

Visual challenges in underwater environments significantly hinder the accuracy of vision-based localisation and the high-fidelity dense reconstruction. In this paper, we propose VISO, a robust underwater SLAM system that fuses a stereo…

Robotics · Computer Science 2026-03-09 Shu Pan , Simon Archieri , Ahmet Cinar , Jonatan Scharff Willners , Ignacio Carlucho , Yvan Petillot

Volumetric models have become a popular representation for 3D scenes in recent years. One of the breakthroughs leading to their popularity was KinectFusion, where the focus is on 3D reconstruction using RGB-D sensors. However, monocular…

Computer Vision and Pattern Recognition · Computer Science 2014-10-27 Victor Adrian Prisacariu , Olaf Kähler , Ming Ming Cheng , Carl Yuheng Ren , Julien Valentin , Philip H. S. Torr , Ian D. Reid , David W. Murray

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

Robotics · Computer Science 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

Indirect Time-of-Flight (iToF) cameras are a widespread type of 3D sensor, which perform multiple captures to obtain depth values of the captured scene. While recent approaches to correct iToF depths achieve high performance when removing…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Michael Schelling , Pedro Hermosilla , Timo Ropinski

In this paper, a method for dense semantic 3D scene reconstruction from an RGB-D sequence is proposed to solve high-level scene understanding tasks. First, each RGB-D pair is consistently segmented into 2D semantic maps based on a camera…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Yingcai Wan , Yanyan Li , Yingxuan You , Cheng Guo , Lijin Fang , Federico Tombari

Time-of-Flight (ToF) cameras possess compact design and high measurement precision to be applied to various robot tasks. However, their limited sensing range restricts deployment in large-scale scenarios. Depth completion has emerged as a…

Robotics · Computer Science 2026-03-24 Juncheng Chen , Tiancheng Lai , Xingpeng Wang , Bingxin Liao , Baozhe Zhang , Chao Xu , Yanjun Cao

3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Tao Hu , Geng Lin , Zhizhong Han , Matthias Zwicker

In this paper, we introduce FMapping, an efficient neural field mapping framework that facilitates the continuous estimation of a colorized point cloud map in real-time dense RGB SLAM. To achieve this challenging goal without depth, a…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Tongyan Hua , Haotian Bai , Zidong Cao , Lin Wang

Camera localization methods based on retrieval, local feature matching, and 3D structure-based pose estimation are accurate but require high storage, are slow, and are not privacy-preserving. A method based on scene landmark detection (SLD)…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Tien Do , Sudipta N. Sinha

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yijia Guo , Tong Hu , Zhiwei Li , Liwen Hu , Keming Qian , Xitong Lin , Shengbo Chen , Tiejun Huang , Lei Ma

Depth is a very important modality in computer vision, typically used as complementary information to RGB, provided by RGB-D cameras. In this work, we show that it is possible to obtain the same level of accuracy as RGB-D cameras on a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Pranav Sharma , Jigyasa Singh Katrolia , Jason Rambach , Bruno Mirbach , Didier Stricker , Juergen Seiler
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