Related papers: Extreme Low Resolution Activity Recognition with M…
Unlike images or videos data which can be easily labeled by human being, sensor data annotation is a time-consuming process. However, traditional methods of human activity recognition require a large amount of such strictly labeled data for…
Human action recognition is an important application domain in computer vision. Its primary aim is to accurately describe human actions and their interactions from a previously unseen data sequence acquired by sensors. The ability to…
Given an untrimmed video, repetitive actions counting aims to estimate the number of repetitions of class-agnostic actions. To handle the various length of videos and repetitive actions, also optimization challenges in end-to-end video…
Detecting actions in videos, particularly within cluttered scenes, poses significant challenges due to the limitations of 2D frame analysis from a camera perspective. Unlike human vision, which benefits from 3D understanding, recognizing…
Low-resolution image representation is a special form of sparse representation that retains only low-frequency information while discarding high-frequency components. This property reduces storage and transmission costs and benefits various…
Person Re-Identification (ReID) requires comparing two images of person captured under different conditions. Existing work based on neural networks often computes the similarity of feature maps from one single convolutional layer. In this…
For training a video-based action recognition model that accepts multi-view video, annotating frame-level labels is tedious and difficult. However, it is relatively easy to annotate sequence-level labels. This kind of coarse annotations are…
Many tasks in computer vision are often calibrated and evaluated relative to human perception. In this paper, we propose to directly approximate the perceptual function performed by human observers completing a visual detection task.…
We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings:…
Recently, image super-resolution has been widely studied and achieved significant progress by leveraging the power of deep convolutional neural networks. However, there has been limited advancement in video super-resolution (VSR) due to the…
Recent years have witnessed the unprecedented success of deep convolutional neural networks (CNNs) in single image super-resolution (SISR). However, existing CNN-based SISR methods mostly assume that a low-resolution (LR) image is bicubicly…
This paper reviews the video extreme super-resolution challenge associated with the AIM 2020 workshop at ECCV 2020. Common scaling factors for learned video super-resolution (VSR) do not go beyond factor 4. Missing information can be…
Deep metric learning (DML) is a cornerstone of many computer vision applications. It aims at learning a mapping from the input domain to an embedding space, where semantically similar objects are located nearby and dissimilar objects far…
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…
Most current super-resolution methods rely on low and high resolution image pairs to train a network in a fully supervised manner. However, such image pairs are not available in real-world applications. Instead of directly addressing this…
Visual recognition research often assumes a sufficient resolution of the region of interest (ROI). That is usually violated in practice, inspiring us to explore the Very Low Resolution Recognition (VLRR) problem. Typically, the ROI in a…
Action recognition and detection in the context of long untrimmed video sequences has seen an increased attention from the research community. However, annotation of complex activities is usually time consuming and challenging in practice.…
This paper introduces a novel self-supervised method that leverages incoherence detection for video representation learning. It roots from the observation that visual systems of human beings can easily identify video incoherence based on…
Behavioral patterns captured in embeddings learned from interaction data are pivotal across various stages of production recommender systems. However, in the initial retrieval stage, practitioners face an inherent tradeoff between embedding…
This paper strives to recognize activities in the dark, as well as in the day. We first establish that state-of-the-art activity recognizers are effective during the day, but not trustworthy in the dark. The main causes are the limited…