English
Related papers

Related papers: InfiniTAM v3: A Framework for Large-Scale 3D Recon…

200 papers

Monocular scene reconstruction from posed images is challenging due to the complexity of a large environment. Recent volumetric methods learn to directly predict the TSDF volume and have demonstrated promising results in this task. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Weihao Yuan , Xiaodong Gu , Heng Li , Zilong Dong , Siyu Zhu

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidelity mapping. However, existing 3DGS-based SLAM methods often…

Robotics · Computer Science 2024-09-18 Ziheng Xu , Qingfeng Li , Chen Chen , Xuefeng Liu , Jianwei Niu

Compressive video capture encodes a short high-speed video into a single measurement using a low-speed sensor, then computationally reconstructs the original video. Prior implementations rely on expensive hardware and are restricted to…

Image and Video Processing · Electrical Eng. & Systems 2025-09-23 Kevin Tandi , Xiang Dai , Chinmay Talegaonkar , Gal Mishne , Nick Antipa

Precise camera tracking, high-fidelity 3D tissue reconstruction, and real-time online visualization are critical for intrabody medical imaging devices such as endoscopes and capsule robots. However, existing SLAM (Simultaneous Localization…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Kailing Wang , Chen Yang , Yuehao Wang , Sikuang Li , Yan Wang , Qi Dou , Xiaokang Yang , Wei Shen

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We present ESLAM, an efficient implicit neural representation method for Simultaneous Localization and Mapping (SLAM). ESLAM reads RGB-D frames with unknown camera poses in a sequential manner and incrementally reconstructs the scene…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Mohammad Mahdi Johari , Camilla Carta , François Fleuret

Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination of both these components into telepresence systems, however,…

Human-Computer Interaction · Computer Science 2019-04-15 Patrick Stotko , Stefan Krumpen , Matthias B. Hullin , Michael Weinmann , Reinhard Klein

Recent progress in scene synthesis makes standalone SLAM systems purely based on optimizing hyperprimitives with a Rendering objective possible. However, the tracking performance still lacks behind traditional and end-to-end SLAM systems.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Christian Homeyer , Leon Begiristain , Christoph Schnörr

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

Neural implicit scene representations have recently shown encouraging results in dense visual SLAM. However, existing methods produce low-quality scene reconstruction and low-accuracy localization performance when scaling up to large indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Tianchen Deng , Guole Shen , Tong Qin , Jianyu Wang , Wentao Zhao , Jingchuan Wang , Danwei Wang , Weidong Chen

This paper presents a multi stage 3D shape reconstruction system of multiple object scenes by considering the silhouette inconsistencies in shape-from silhouette SFS method. These inconsistencies are common in multiple view images due to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Waqqas-ur-Rehman Butt , Martin Servin

Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Keng-Wei Chang , Zi-Ming Wang , Shang-Hong Lai

This paper proposes Neural-MMGS, a novel neural 3DGS framework for multimodal large-scale scene reconstruction that fuses multiple sensing modalities in a per-gaussian compact, learnable embedding. While recent works focusing on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Sitian Shen , Georgi Pramatarov , Yifu Tao , Daniele De Martini

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Chen Kong , Simon Lucey

We address the 3D reconstruction of human faces from a single RGB image. To this end, we propose Pixel3DMM, a set of highly-generalized vision transformers which predict per-pixel geometric cues in order to constrain the optimization of a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Simon Giebenhain , Tobias Kirschstein , Martin Rünz , Lourdes Agapito , Matthias Nießner

Traditional approaches for Visual Simultaneous Localization and Mapping (VSLAM) rely on low-level vision information for state estimation, such as handcrafted local features or the image gradient. While significant progress has been made…

Robotics · Computer Science 2021-08-05 Huaiyang Huang , Haoyang Ye , Yuxiang Sun , Lujia Wang , Ming Liu

We present VGGT-SLAM, a dense RGB SLAM system constructed by incrementally and globally aligning submaps created from the feed-forward scene reconstruction approach VGGT using only uncalibrated monocular cameras. While related works align…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Dominic Maggio , Hyungtae Lim , Luca Carlone

Real-time open-vocabulary scene understanding is essential for efficient 3D perception in applications such as vision-language navigation, embodied intelligence, and augmented reality. However, existing methods suffer from imprecise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Matteo Frosi , Matteo Matteucci

We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images, where occlusion and scene clutter are common and visual…

‹ Prev 1 8 9 10 Next ›