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Deep neural networks need a big amount of training data, while in the real world there is a scarcity of data available for training purposes. To resolve this issue unsupervised methods are used for training with limited data. In this…
Computer vision is hard because of a large variability in lighting, shape, and texture; in addition the image signal is non-additive due to occlusion. Generative models promised to account for this variability by accurately modelling the…
Significant strides have been made toward designing better generative models in recent years. Despite this progress, however, state-of-the-art approaches are still largely unable to capture complex global structure in data. For example,…
Strong inductive biases give humans the ability to quickly learn to perform a variety of tasks. Although meta-learning is a method to endow neural networks with useful inductive biases, agents trained by meta-learning may sometimes acquire…
Graphical tensor notation is a simple way of denoting linear operations on tensors, originating from physics. Modern deep learning consists almost entirely of operations on or between tensors, so easily understanding tensor operations is…
The widespread use of deep neural networks has achieved substantial success in many tasks. However, there still exists a huge gap between the operating mechanism of deep learning models and human-understandable decision making, so that…
Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…
Many aspects of human reasoning, including language, require learning rules from very little data. Humans can do this, often learning systematic rules from very few examples, and combining these rules to form compositional rule-based…
Deep generative models have shown success in automatically synthesizing missing image regions using surrounding context. However, users cannot directly decide what content to synthesize with such approaches. We propose an end-to-end network…
We introduce a new approach to intrinsic image decomposition, the task of decomposing a single image into albedo and shading components. Our strategy, which we term direct intrinsics, is to learn a convolutional neural network (CNN) that…
Representing visual signals with implicit coordinate-based neural networks, as an effective replacement of the traditional discrete signal representation, has gained considerable popularity in computer vision and graphics. In contrast to…
Current approaches to video analysis of human motion focus on raw pixels or keypoints as the basic units of reasoning. We posit that adding higher-level motion primitives, which can capture natural coarser units of motion such as backswing…
Even though convolutional neural networks have become the method of choice in many fields of computer vision, they still lack interpretability and are usually designed manually in a cumbersome trial-and-error process. This paper aims at…
Hybrid systems are a compact and natural mechanism with which to address problems in robotics. This work introduces an approach to learning hybrid systems from demonstrations, with an emphasis on extracting models that are explicitly…
In this paper, we introduce deep learning technology to tackle two traditional low-level image processing problems, companding and inverse halftoning. We make two main contributions. First, to the best knowledge of the authors, this is the…
Generation of stroke-based non-photorealistic imagery, is an important problem in the computer vision community. As an endeavor in this direction, substantial recent research efforts have been focused on teaching machines "how to paint", in…
We introduce DeepMorph, an information embedding technique for vector drawings. Provided a vector drawing, such as a Scalable Vector Graphics (SVG) file, our method embeds bitstrings in the image by perturbing the drawing primitives (lines,…
Diffusion models have achieved remarkable success in generating realistic images but suffer from generating accurate human hands, such as incorrect finger counts or irregular shapes. This difficulty arises from the complex task of learning…
As deep learning technology continues to evolve, the images yielded by generative models are becoming more and more realistic, triggering people to question the authenticity of images. Existing generated image detection methods detect…
Many applications in 3D shape design and augmentation require the ability to make specific edits to an object's semantic parameters (e.g., the pose of a person's arm or the length of an airplane's wing) while preserving as much existing…