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We introduce a continuous domain framework for the recovery of points on a surface in high dimensional space, represented as the zero-level set of a bandlimited function. We show that the exponential maps of the points on the surface…

Computer Vision and Pattern Recognition · Computer Science 2018-03-21 Sunrita Poddar , Mathews Jacob

The task of point cloud upsampling aims to acquire dense and uniform point sets from sparse and irregular point sets. Although significant progress has been made with deep learning models, state-of-the-art methods require ground-truth dense…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Xinhai Liu , Xinchen Liu , Yu-Shen Liu , Zhizhong Han

Noisy 3D point clouds arise in many applications. They may be due to errors when constructing a 3D model from images or simply to imprecise depth sensors. Point clouds can be given geometrical structure using graphs created from the…

Computer Vision and Pattern Recognition · Computer Science 2015-11-17 Yann Schoenenberger , Johan Paratte , Pierre Vandergheynst

This paper addresses the problem of generating uniform dense point clouds to describe the underlying geometric structures from given sparse point clouds. Due to the irregular and unordered nature, point cloud densification as a generative…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Yue Qian , Junhui Hou , Sam Kwong , Ying He

The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Kang You , Pan Gao

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

Point cloud shape completion is a challenging problem in 3D vision and robotics. Existing learning-based frameworks leverage encoder-decoder architectures to recover the complete shape from a highly encoded global feature vector. Though the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Wenxiao Zhang , Qingan Yan , Chunxia Xiao

3D articulated objects are inherently challenging for manipulation due to the varied geometries and intricate functionalities associated with articulated objects.Point-level affordance, which predicts the per-point actionable score and thus…

Robotics · Computer Science 2024-03-08 Suhan Ling , Yian Wang , Shiguang Wu , Yuzheng Zhuang , Tianyi Xu , Yu Li , Chang Liu , Hao Dong

Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Qijian Zhang , Junhui Hou , Ying He

This paper proposes a universal algorithm for convex minimization problems of the composite form $g_0(x)+h(g_1(x),\dots, g_m(x)) + u(x)$. We allow each $g_j$ to independently range from being nonsmooth Lipschitz to smooth, from convex to…

Optimization and Control · Mathematics 2026-01-15 Aaron Zoll , Benjamin Grimmer

In computer graphics, smooth data reconstruction on 2D or 3D manifolds usually refers to subdivision problems. Such a method is only valid based on dense sample points. The manifold usually needs to be triangulated into meshes (or patches)…

Numerical Analysis · Mathematics 2011-05-30 Li Chen , Feng Luo

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Convex optimization problems with staged structure appear in several contexts, including optimal control, verification of deep neural networks, and isotonic regression. Off-the-shelf solvers can solve these problems but may scale poorly. We…

Optimization and Control · Mathematics 2020-10-28 Rudy Bunel , Oliver Hinder , Srinadh Bhojanapalli , Krishnamurthy , Dvijotham

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

In this paper, we introduce a novel method called FRI-Net for 2D floorplan reconstruction from 3D point cloud. Existing methods typically rely on corner regression or box regression, which lack consideration for the global shapes of rooms.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Honghao Xu , Juzhan Xu , Zeyu Huang , Pengfei Xu , Hui Huang , Ruizhen Hu

3D point clouds are often perturbed by noise due to the inherent limitation of acquisition equipments, which obstructs downstream tasks such as surface reconstruction, rendering and so on. Previous works mostly infer the displacement of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Shitong Luo , Wei Hu

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Computational reconstruction plays a vital role in computer vision and computational photography. Most of the conventional optimization and deep learning techniques explore local information for reconstruction. Recently, nonlocal low-rank…

Image and Video Processing · Electrical Eng. & Systems 2023-01-10 Daoyu Li , Hanwen Xu , Miao Cao , Xin Yuan , David J. Brady , Liheng Bian