Related papers: Continuous Global Optimization in Surface Reconstr…
Point clouds are a fundamental 3D representation in computer vision, enabling a wide range of perception tasks. However, real-world point clouds often suffer from degradations such as incompleteness, noise, outliers, and irregular density,…
We propose a new strategy to bridge point cloud denoising and surface reconstruction by alternately updating the denoised point clouds and the reconstructed surfaces. In Poisson surface reconstruction, the implicit function is generated by…
Dynamic surface reconstruction of objects from point cloud sequences is a challenging field in computer graphics. Existing approaches either require multiple regularization terms or extensive training data which, however, lead to…
State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors usually reduce drift in camera tracking by globally optimizing the estimated camera poses in real-time without simultaneously updating the reconstructed surface…
Multiview point cloud registration is a fundamental task for constructing globally consistent 3D models. Existing approaches typically rely on feature extraction and data association across multiple point clouds; however, these processes…
We present a fully automatic approach for reconstructing compact 3D building models from large-scale airborne point clouds. A major challenge of urban reconstruction from airborne LiDAR point clouds lies in that the vertical walls are…
We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…
3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…
Point clouds obtained with 3D scanners or by image-based reconstruction techniques are often corrupted with significant amount of noise and outliers. Traditional methods for point cloud denoising largely rely on local surface fitting (e.g.,…
We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…
We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse, and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel Fields (NKF) representation. It enjoys similar…
3D urban reconstruction of buildings from remotely sensed imagery has drawn significant attention during the past two decades. While aerial imagery and LiDAR provide higher resolution, satellite imagery is cheaper and more efficient to…
Persistence-based topological optimization deforms a point cloud $X \subset \mathbb{R}^d$ by minimizing objectives of the form $L(X) = \ell(\mathrm{Dgm}(X))$, where $\mathrm{Dgm}(X)$ is a persistence diagram. In practice, optimization is…
Orienting point clouds is a fundamental problem in computer graphics and 3D vision, with applications in reconstruction, segmentation, and analysis. While significant progress has been made, existing approaches mainly focus on watertight,…
Depth-guided 3D reconstruction has gained popularity as a fast alternative to optimization-heavy approaches, yet existing methods still suffer from scale drift, multi-view inconsistencies, and the need for substantial refinement to achieve…
This paper builds upon the current methods to increase their capability and automation for 3D surface construction from noisy and potentially sparse point clouds. It presents an analysis of an artificial neural network surface regression…
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
We propose a level set method to reconstruct unknown surfaces from point clouds, without assuming that the connections between points are known. We consider a variational formulation with a curvature constraint that minimizes the surface…
Computer-Aided Design (CAD) model reconstruction from point clouds is an important problem at the intersection of computer vision, graphics, and machine learning; it saves the designer significant time when iterating on in-the-wild objects.…