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We investigate the complexity of several manipulation and control problems under numerous prevalent approval-based multiwinner voting rules. Particularly, the rules we study include approval voting (AV), satisfaction approval voting (SAV),…

Computer Science and Game Theory · Computer Science 2023-09-06 Yongjie Yang

Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…

Computer Science and Game Theory · Computer Science 2026-04-21 Haris Aziz , Yuhang Guo , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

We consider the algorithmic question of choosing a subset of candidates of a given size $k$ from a set of $m$ candidates, with knowledge of voters' ordinal rankings over all candidates. We consider the well-known and classic scoring rule…

Computer Science and Game Theory · Computer Science 2021-06-02 Kamesh Munagala , Zeyu Shen , Kangning Wang

For a set A of n applicants and a set I of m items, we consider a problem of computing a matching of applicants to items, i.e., a function M mapping A to I; here we assume that each applicant $x \in A$ provides a preference list on items in…

Discrete Mathematics · Computer Science 2011-09-29 Toshiya Itoh , Osamu Watanabe

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

We study the following multiagent variant of the knapsack problem. We are given a set of items, a set of voters, and a value of the budget; each item is endowed with a cost and each voter assigns to each item a certain value. The goal is to…

Computer Science and Game Theory · Computer Science 2018-11-14 Till Fluschnik , Piotr Skowron , Mervin Triphaus , Kai Wilker

In this work, we show the first worst-case to average-case reduction for the classical $k$-SUM problem. A $k$-SUM instance is a collection of $m$ integers, and the goal of the $k$-SUM problem is to find a subset of $k$ elements that sums to…

Computational Complexity · Computer Science 2020-11-12 Zvika Brakerski , Noah Stephens-Davidowitz , Vinod Vaikuntanathan

We introduce a general framework for exploring the problem of selecting a committee of representatives with the aim of studying a networked voting rule based on a decentralized large-scale platform, which can assure a strong accountability…

Physics and Society · Physics 2018-01-17 Alexis R. Hernandez , Carlos Gracia-Lazaro , Edgardo Brigatti , Yamir Moreno

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

Multi-winner approval-based voting has received considerable attention recently. A voting rule in this setting takes as input ballots in which each agent approves a subset of the available alternatives and outputs a committee of…

Computer Science and Game Theory · Computer Science 2024-02-15 Ioannis Caragiannis , Rob LeGrand , Evangelos Markakis , Emmanouil Pountourakis

In the context of single-winner ranked-choice elections between $m$ candidates, we explore the tradeoff between two competing goals in every democratic system: the majority principle (maximizing the social welfare) and the minority…

Computer Science and Game Theory · Computer Science 2025-07-25 Fatih Erdem Kizilkaya , David Kempe

Considering a network with $n$ nodes, where each node initially votes for one (or more) choices out of $K$ possible choices, we present a Distributed Multi-choice Voting/Ranking (DMVR) algorithm to determine either the choice with maximum…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-28 Saber Salehkaleybar , Arsalan Sharif-Nassab , S. Jamaloddin Golestani

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

In the impartial selection problem, a subset of agents up to a fixed size $k$ among a group of $n$ is to be chosen based on votes cast by the agents themselves. A selection mechanism is impartial if no agent can influence its own chance of…

Computer Science and Game Theory · Computer Science 2024-08-06 Javier Cembrano , Svenja M. Griesbach , Maximilian J. Stahlberg

In the late 19th century, Swedish mathematician Lars Edvard Phragm\'{e}n proposed a load-balancing approach for selecting committees based on approval ballots. We consider three committee voting rules resulting from this approach: two…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Rupert Freeman , Svante Janson , Martin Lackner

We present a polynomial-time algorithm for computing an optimal committee of size $k$ under any given Thiele voting rule for elections on the Voter Interval domain (i.e., when voters can be ordered so that each candidate is approved by a…

Computer Science and Game Theory · Computer Science 2026-04-08 Pasin Manurangsi , Krzysztof Sornat

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

We consider approval-based committee voting, i.e. the setting where each voter approves a subset of candidates, and these votes are then used to select a fixed-size set of winners (committee). We propose a natural axiom for this setting,…

Multiagent Systems · Computer Science 2016-09-13 Haris Aziz , Markus Brill , Vincent Conitzer , Edith Elkind , Rupert Freeman , Toby Walsh