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Cross-view image generation has been recently proposed to generate images of one view from another dramatically different view. In this paper, we investigate exocentric (third-person) view to egocentric (first-person) view image generation.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Gaowen Liu , Hao Tang , Hugo Latapie , Yan Yan

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significant challenges due to three factors: the lack of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Jian Wang , Zhe Cao , Diogo Luvizon , Lingjie Liu , Kripasindhu Sarkar , Danhang Tang , Thabo Beeler , Christian Theobalt

Accurately estimating the 3D pose of the camera wearer in egocentric video sequences is crucial to modeling human behavior in virtual and augmented reality applications. The task presents unique challenges due to the limited visibility of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Luca Scofano , Alessio Sampieri , Edoardo De Matteis , Indro Spinelli , Fabio Galasso

The objective of this work is to segment human body parts from egocentric video using semantic segmentation networks. Our contribution is two-fold: i) we create a semi-synthetic dataset composed of more than 15, 000 realistic images and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Andrija Gajic , Ester Gonzalez-Sosa , Diego Gonzalez-Morin , Marcos Escudero-Viñolo , Alvaro Villegas

Recently, there has been a growing interest in analyzing human daily activities from data collected by wearable cameras. Since the hands are involved in a vast set of daily tasks, detecting hands in egocentric images is an important step…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Alejandro Cartas , Mariella Dimiccoli , Petia Radeva

This study provides evidence that personality can be reliably predicted from activity data collected through mobile phone sensors. Employing a set of well informed indicators calculable from accelerometer records and movement patterns, we…

Signal Processing · Electrical Eng. & Systems 2024-01-23 Wun Yung Shaney Sze , Maryglen Pearl Herrero , Roger Garriga

Monocular egocentric human pose estimation is essential for ubiquitous activity monitoring. However, understanding the user's absolute location within the environment remains a challenge. Existing methods primarily focus on relative motion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hiroyuki Deguchi , Ryosuke Hori , Kotaro Amaya , Tsubasa Maruyama , Mitsunori Tada , Hideo Saito

We present Ego-1K, a large-scale collection of time-synchronized egocentric multiview videos designed to advance neural 3D video synthesis and dynamic scene understanding. The dataset contains nearly 1,000 short egocentric videos captured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Jae Yong Lee , Daniel Scharstein , Akash Bapat , Hao Hu , Andrew Fu , Haoru Zhao , Paul Sammut , Xiang Li , Stephen Jeapes , Anik Gupta , Lior David , Saketh Madhuvarasu , Jay Girish Joshi , Jason Wither

Egocentric video has seen increased interest in recent years, as it is used in a range of areas. However, most existing datasets are limited to a single perspective. In this paper, we present the CASTLE 2024 dataset, a multimodal collection…

Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…

Human-Computer Interaction · Computer Science 2016-09-15 Alejandro Betancourt , Pietro Morerio , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Yubo Zhang , Vishnu Naresh Boddeti , Kris M. Kitani

Thanks to the low operational cost and large storage capacity of smartphones and wearable devices, people are recording many hours of daily activities, sport actions and home videos. These videos, also known as egocentric videos, are…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Washington Luis Souza Ramos , Michel Melo Silva , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Social relationships form the basis of social structure of humans. Developing computational models to understand social relationships from visual data is essential for building intelligent machines that can better interact with humans in a…

Computer Vision and Pattern Recognition · Computer Science 2018-12-17 Junnan Li , Yongkang Wong , Qi Zhao , Mohan S. Kankanhalli

Modeling social interactions based on individual behavior has always been an area of interest, but prior literature generally presumes rational behavior. Thus, such models may miss out on capturing the effects of biases humans are…

Artificial Intelligence · Computer Science 2019-03-11 Nanda Kishore Sreenivas , Shrisha Rao

We introduce a novel task of reconstructing a time series of second-person 3D human body meshes from monocular egocentric videos. The unique viewpoint and rapid embodied camera motion of egocentric videos raise additional technical barriers…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Miao Liu , Dexin Yang , Yan Zhang , Zhaopeng Cui , James M. Rehg , Siyu Tang

Building a visual summary from an egocentric photostream captured by a lifelogging wearable camera is of high interest for different applications (e.g. memory reinforcement). In this paper, we propose a new summarization method based on…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 Marc Bolaños , Ricard Mestre , Estefanía Talavera , Xavier Giró-i-Nieto , Petia Radeva

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

In recent years, the thriving development of research related to egocentric videos has provided a unique perspective for the study of conversational interactions, where both visual and audio signals play a crucial role. While most prior…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Wenqi Jia , Miao Liu , Hao Jiang , Ishwarya Ananthabhotla , James M. Rehg , Vamsi Krishna Ithapu , Ruohan Gao

Social media, as a major platform for communication and information exchange, is a rich repository of the opinions and sentiments of 2.3 billion users about a vast spectrum of topics. To sense the whys of certain social user's demands and…

Computers and Society · Computer Science 2018-02-20 Guillem Cucurull , Pau Rodríguez , V. Oguz Yazici , Josep M. Gonfaus , F. Xavier Roca , Jordi Gonzàlez

We study the problem of estimating the body movements of a camera wearer from egocentric videos. Current methods for ego-body pose estimation rely on temporally dense sensor data, such as IMU measurements from spatially sparse body parts…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Seunggeun Chi , Pin-Hao Huang , Enna Sachdeva , Hengbo Ma , Karthik Ramani , Kwonjoon Lee