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Network slicing is a proposing technology to support diverse services from mobile users (MUs) over a common physical network infrastructure. In this paper, we consider radio access network (RAN)-only slicing, where the physical RAN is…
In future wireless networks, one fundamental challenge for massive machine-type communications (mMTC) lies in the reliable support of massive connectivity with low latency. Against this background, this paper proposes a compressive sensing…
The Internet of Things (IoT) is large-scale by nature. This is not only manifested by the large number of connected devices, but also by the high volumes of traffic that must be accommodated. Cellular networks are indeed a natural candidate…
Cooperation between wireless network nodes is a promising technique for improving the physical layer security of wireless transmission, in terms of secrecy capacity, in the presence of multiple eavesdroppers. While existing physical layer…
In this paper, an LSTM-aided hybrid random access scheme (LSTMH-RA) is proposed to support diverse quality of service (QoS) requirements in 6G machine-type communication (MTC) networks, where massive MTC (mMTC) devices and ultra-reliable…
Collaborative Spectrum Sensing (CSS) between secondary users (SUs) in cognitive networks exhibits an inherent tradeoff between minimizing the probability of missing the detection of the primary user (PU) and maintaining a reasonable false…
Massive Internet of Things (mIoT) has provided an auspicious opportunity to build powerful and ubiquitous connections that faces a plethora of new challenges, where cellular networks are potential solutions due to their high scalability,…
In this paper, a novel proximity and load-aware resource allocation for vehicle-to-vehicle (V2V) communication is proposed. The proposed approach exploits the spatio-temporal traffic patterns, in terms of load and vehicles' physical…
Coordination in multiplayer games enables players to avoid the lose-lose outcome that often arises at Nash equilibria. However, designing a coordination mechanism typically requires the consideration of the joint actions of all players,…
In this contribution, the performance of a multi-user system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful framework is provided in order to determine the optimal power allocation…
We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…
Graph games are fundamental in strategic reasoning of multi-agent systems and their environments. We study a new family of graph games which combine stochastic environmental uncertainties and auction-based interactions among the agents,…
Local caching is an effective scheme for leveraging the memory of the mobile terminal (MT) and short range communications to save the bandwidth usage and reduce the download delay in the cellular communication system. Specifically, the MTs…
We propose a cache-enabled opportunistic cooperative MIMO (CoMP) framework for wireless video streaming. By caching a portion of the video files at the relays (RS) using a novel MDS-coded random cache scheme, the base station (BS) and RSs…
In this paper, we consider the problem of power efficient uplink scheduling in a Time Division Multiple Access (TDMA) system over a fading wireless channel. The objective is to minimize the power expenditure of each user subject to…
A robust and resilient Medium Access Control (MAC) protocol is crucial for numerous machine-type devices to concurrently access the channel in a Machine-to-Machine (M2M) network. Simplex (reservation or contention based) MAC protocols are…
There is a growing interest in the transition from 4-step random access to 2-step random access in machine-type communication (MTC), since 2-step random access is well-suited to short message delivery in various Internet of Things (IoT)…
We consider a scenario where N users try to access a common base station. Associated with each user is its channel state and a finite queue which varies with time. Each user chooses his power and the admission control variable in a dynamic…
We consider a set of cellular users associated with a base station (BS) in a cellular network that employs Device-to-device (D2D) communication. A subset of the users request for some files from the BS. Now, some of the users can…
In a cellular Internet of Things, burst transmissions from millions of machine type communications (MTC) devices can result in channel congestion. The main bottleneck in such scenario is inefficient random access channel (RACH) mechanism…