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Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Human actions captured in video sequences are three-dimensional signals characterizing visual appearance and motion dynamics. To learn action patterns, existing methods adopt Convolutional and/or Recurrent Neural Networks (CNNs and RNNs).…

Computer Vision and Pattern Recognition · Computer Science 2017-08-15 Lin Sun , Kui Jia , Kevin Chen , Dit Yan Yeung , Bertram E. Shi , Silvio Savarese

Skeleton-based human action recognition has achieved remarkable progress in recent years. However, most existing GCN-based methods rely on short-range motion topologies, which not only struggle to capture long-range joint dependencies and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruosi Wang , Fangwei Zuo , Lei Li , Zhaoqiang Xia

With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Skeleton sequences are widely used for action recognition task due to its lightweight and compact characteristics. Recent graph convolutional network (GCN) approaches have achieved great success for skeleton-based action recognition since…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Ruijie Hou , Zhao Wang

Machine learning is widely used to analyze biological sequence data. Non-sequential models such as SVMs or feed-forward neural networks are often used although they have no natural way of handling sequences of varying length. Recurrent…

Quantitative Methods · Quantitative Biology 2016-03-14 Søren Kaae Sønderby , Casper Kaae Sønderby , Henrik Nielsen , Ole Winther

Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Ikuo Nakamura

Human activity recognition using smart home sensors is one of the bases of ubiquitous computing in smart environments and a topic undergoing intense research in the field of ambient assisted living. The increasingly large amount of data…

Neural and Evolutionary Computing · Computer Science 2018-04-20 Deepika Singh , Erinc Merdivan , Ismini Psychoula , Johannes Kropf , Sten Hanke , Matthieu Geist , Andreas Holzinger

Spatial and temporal relationships, both short-range and long-range, between objects in videos, are key cues for recognizing actions. It is a challenging problem to model them jointly. In this paper, we first present a new variant of Long…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Zexi Chen , Bharathkumar Ramachandra , Tianfu Wu , Ranga Raju Vatsavai

Most existing one-shot skeleton-based action recognition focuses on raw low-level information (e.g., joint location), and may suffer from local information loss and low generalization ability. To alleviate these, we propose to leverage text…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tingbing Yan , Wenzheng Zeng , Yang Xiao , Xingyu Tong , Bo Tan , Zhiwen Fang , Zhiguo Cao , Joey Tianyi Zhou

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Xiaohu Huang , Hao Zhou , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Jingdong Wang , Xinggang Wang , Wenyu Liu , Bin Feng

As an important part of speech recognition technology, automatic speech keyword recognition has been intensively studied in recent years. Such technology becomes especially pivotal under situations with limited infrastructures and…

Machine Learning · Computer Science 2019-07-11 Ruisen Luo , Tianran Sun , Chen Wang , Miao Du , Zuodong Tang , Kai Zhou , Xiaofeng Gong , Xiaomei Yang

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Chhavi Dhiman , Dinesh Kumar Vishwakarma , Paras Aggarwal

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Suhwan Cho , Sungmin Woo , Sungjun Jang , Sangyoun Lee

Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Neha Baranwal , Varun Sharma

There is significant progress in recognizing traditional human activities from videos focusing on highly distinctive actions involving discriminative body movements, body-object and/or human-human interactions. Driver's activities are…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Zachary Wharton , Ardhendu Behera , Yonghuai Liu , Nik Bessis

This paper presents the ARN-LSTM architecture, a novel multi-stream action recognition model designed to address the challenge of simultaneously capturing spatial motion and temporal dynamics in action sequences. Traditional methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chuanchuan Wang , Ahmad Sufril Azlan Mohmamed , Mohd Halim Bin Mohd Noor , Xiao Yang , Feifan Yi , Xiang Li

In this paper, we propose a human trajectory prediction model that combines a Long Short-Term Memory (LSTM) network with an attention mechanism. To do that, we use attention scores to determine which parts of the input data the model should…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Amin Manafi Soltan Ahmadi , Samaneh Hoseini Semnani