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Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

Evaluating diffusion-based image-editing models is a crucial task in the field of Generative AI. Specifically, it is imperative to assess their capacity to execute diverse editing tasks while preserving the image content and realism. While…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Stefan Stefanache , Lluís Pastor Pérez , Julen Costa Watanabe , Ernesto Sanchez Tejedor , Thomas Hofmann , Enis Simsar

We present a literature survey on non-interactive computational story generation. The article starts with the presentation of requirements for creative systems, three types of models of creativity (computational, socio-cultural, and…

Computation and Language · Computer Science 2021-10-22 Luis Miguel Botelho

Recently, numerous benchmarks have been developed to evaluate the logical reasoning abilities of large language models (LLMs). However, assessing the equally important creative capabilities of LLMs is challenging due to the subjective,…

Artificial Intelligence · Computer Science 2025-02-25 Zhongzhan Huang , Shanshan Zhong , Pan Zhou , Shanghua Gao , Marinka Zitnik , Liang Lin

Large Language Models (LLMs) are revolutionizing several areas of Artificial Intelligence. One of the most remarkable applications is creative writing, e.g., poetry or storytelling: the generated outputs are often of astonishing quality.…

Artificial Intelligence · Computer Science 2025-02-14 Giorgio Franceschelli , Mirco Musolesi

As LLMs become increasingly prevalent, it is interesting to consider how ``creative'' these models can be. From cognitive science, creativity consists of at least two key characteristics: \emph{convergent} thinking (purposefulness to…

Computation and Language · Computer Science 2025-02-11 Yining Lu , Dixuan Wang , Tianjian Li , Dongwei Jiang , Sanjeev Khudanpur , Meng Jiang , Daniel Khashabi

Creativity has always been synonymous with humans. No other living species could boast of creativity as humans could. Even the smartest computers thrived only on the ingenious imaginations of its coders. However, that is steadily changing…

Computers and Society · Computer Science 2020-10-02 Raj Shekhar

Despite the substantial progress in recent years, the image captioning techniques are still far from being perfect.Sentences produced by existing methods, e.g. those based on RNNs, are often overly rigid and lacking in variability. This…

Computer Vision and Pattern Recognition · Computer Science 2017-08-14 Bo Dai , Sanja Fidler , Raquel Urtasun , Dahua Lin

We propose a novel and flexible approach to meta-learning for learning-to-learn from only a few examples. Our framework is motivated by actor-critic reinforcement learning, but can be applied to both reinforcement and supervised learning.…

Machine Learning · Computer Science 2017-06-30 Flood Sung , Li Zhang , Tao Xiang , Timothy Hospedales , Yongxin Yang

Deciding which scripts to turn into movies is a costly and time-consuming process for filmmakers. Thus, building a tool to aid script selection, an initial phase in movie production, can be very beneficial. Toward that goal, in this work,…

Computation and Language · Computer Science 2020-05-14 Ming-Chang Chiu , Tiantian Feng , Xiang Ren , Shrikanth Narayanan

Generating a long story of several thousand words with narrative coherence using Large Language Models (LLMs) has been a challenging task. Previous research has addressed this challenge by proposing different frameworks that create a story…

Computation and Language · Computer Science 2024-10-04 Minwook Bae , Hyounghun Kim

In recent years Generative Machine Learning systems have advanced significantly. A current wave of generative systems use text prompts to create complex imagery, video, even 3D datasets. The creators of these systems claim a revolution in…

Computers and Society · Computer Science 2023-02-03 Jon McCormack , Camilo Cruz Gambardella , Nina Rajcic , Stephen James Krol , Maria Teresa Llano , Meng Yang

Creative image in advertising is the heart and soul of e-commerce platform. An eye-catching creative image can enhance the shopping experience for users, boosting income for advertisers and advertising revenue for platforms. With the advent…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Yukang Lin , Xiang Zhang , Shichang Jia , Bowen Wan , Chenghan Fu , Xudong Ren , Yueran Liu , Wanxian Guan , Pengji Wang , Jian Xu , Bo Zheng , Baolin Liu

Deep generative models, such as Variational Autoencoders (VAEs) and Generative Adversarial Networks (GANs), have been employed widely in computational creativity research. However, such models discourage out-of-distribution generation to…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 Celia Cintas , Payel Das , Brian Quanz , Girmaw Abebe Tadesse , Skyler Speakman , Pin-Yu Chen

Video generation has achieved remarkable progress, with generated videos increasingly resembling real ones. However, the rapid advance in generation has outpaced the development of adequate evaluation metrics. Currently, the assessment of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Nabyl Quignon , Baptiste Chopin , Yaohui Wang , Antitza Dantcheva

The year 2022 marks a watershed in technology, and arguably in human history, with the release of powerful generative AIs capable of convincingly performing creative tasks. With the help of these systems, anyone can create something that…

Human-Computer Interaction · Computer Science 2024-12-13 Jens Knappe

This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identified in the literature, we focus on the fact that generative…

Artificial Intelligence · Computer Science 2022-05-03 Marvin Zammit , Antonios Liapis , Georgios N. Yannakakis

How can AI move beyond imitation toward genuine creativity? This paper proposes the E.A.R.T.H. framework, a five-stage generative pipeline that transforms model-generated errors into creative assets through Error generation, Amplification,…

Artificial Intelligence · Computer Science 2025-08-04 Yusen Peng , Shuhua Mao

Current preference learning methods achieve high accuracy on standard benchmarks but exhibit significant performance degradation when objective quality signals are removed. We introduce WritingPreferenceBench, a dataset of 1,800…

Large Language Models (LLMs) have proved effective and efficient in generating code, leading to their utilization within the hardware design process. Prior works evaluating LLMs' abilities for register transfer level code generation solely…

Computation and Language · Computer Science 2024-04-16 Matthew DeLorenzo , Vasudev Gohil , Jeyavijayan Rajendran