Related papers: A Moving Mesh Hydrodynamic Solver for ChaNGa
We propose a new curl-free and thermodynamically compatible finite volume scheme on Voronoi grids to solve compressible heat conducting flows written in first-order hyperbolic form. The approach is based on the definition of compatible…
We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…
A dispersive wave hydro-morphodynamic model coupling the Green-Naghdi equations (the hydrodynamic part) with the sediment continuity Exner equation (the morphodynamic part) is presented. Numerical solution algorithms based on discontinuous…
votess is a library for computing parallel 3D Voronoi tessellations on heterogeneous platforms, from CPUs and GPUs, to future accelerator architectures. To do so, it leverages the SYCL abstraction layer to achieve portability and…
In this paper, we introduce a new scheme for the efficient numerical treatment of the electronic Schr\"odinger equation for molecules. It is based on the combination of a many-body expansion, which corresponds to the so-called bond order…
We present a new approach to Eulerian computational fluid dynamics that is designed to work at high Mach numbers encountered in astrophysical hydrodynamic simulations. The Eulerian fluid conservation equations are solved in an adaptive…
We have developed a new computer code, RAM, to solve the conservative equations of special relativistic hydrodynamics (SRHD) using adaptive mesh refinement (AMR) on parallel computers. We have implemented a characteristic-wise, finite…
We present two promising applications of training machine learning models inside a differentiable astrophysical (magneto)hydrodynamics simulator. First, we address the problem of slow convergence in hydrodynamical simulations of wind-blown…
We have developed a parallel cosmological hydrodynamic simulation code designed for the study of formation and evolution of cosmological structures. The gravitational force is calculated using the TreePM method and the hydrodynamics is…
Machine learning (ML) strategies are opening the door to faster computer simulations, allowing us to simulate more realistic colloidal systems. Since the interactions in colloidal systems are often highly many-body, stemming from e.g.…
We present a detailed comparison between the well-known SPH code GADGET and the new moving-mesh code AREPO on a number of hydrodynamical test problems. Through a variety of numerical experiments we establish a clear link between test…
Many problems in stellar astrophysics feature flows at low Mach numbers. Conventional compressible hydrodynamics schemes frequently used in the field have been developed for the transonic regime and exhibit excessive numerical dissipation…
The use of adaptive spatial resolution to simulate flows of practical interest using Smoothed Particle Hydrodynamics (SPH) is of considerable importance. Recently, Muta and Ramachandran [1] have proposed an efficient adaptive SPH method…
The emergence and understanding of new design paradigms that exploit flow induced mechanical instabilities for propulsion or energy harvesting demands robust and accurate flow structure interaction numerical models. In this context, we…
We present a new numerical algorithm to solve the recently derived equations of two-moment cosmic ray hydrodynamics (CRHD). The algorithm is implemented as a module in the moving mesh Arepo code. Therein, the anisotropic transport of cosmic…
In this paper, we propose to compute Voronoi diagrams over mesh surfaces driven by an arbitrary geodesic distance solver, assuming that the input is a triangle mesh as well as a collection of sites $P=\{p_i\}_{i=1}^m$ on the surface. We…
We report on the development of a test-particle based kinetic Monte Carlo code for large systems and its application to simulate matter in the continuum regime. Our code combines advantages of the Direct Simulation Monte Carlo and the…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
The Voronoi tessellation is a natural way of space segmentation, which has many applications in various fields of science and technology, as well as in social sciences and visual art. The varieties of the Voronoi tessellation methods are…
A longstanding open question in the field of dense disordered matter is how precisely structure and dynamics are related to each other. With the advent of machine learning, it has become possible to agnostically predict the dynamic…