Related papers: Algorithms for Deforming and Contracting Simply Co…
We construct algorithms and topological invariants that allow us to distinguish the topological type of a surface, as well as functions and vector fields for their topological equivalence. In the first part (arXiv:2501.15657), we discused…
7-dimensional closed and simply-connected manifolds have been attractive as central and explicit objects in algebraic topology and differential topology of higher dimensional closed and simply-connected manifolds, which were studied…
We study how to construct explicit deformations of generic smooth maps from closed $n$--dimensional manifolds $M$ with $n \geq 2$ to the $2$--sphere $S^2$ and show that every smooth map $M \to S^2$ is homotopic to a $C^\infty$ stable map…
We consider the task of decentralized minimization of the sum of smooth strongly convex functions stored across the nodes of a network. For this problem, lower bounds on the number of gradient computations and the number of communication…
We introduce a decomposition method for the distributed calculation of exact Euclidean Minimum Spanning Trees in high dimensions (where sub-quadratic algorithms are not effective), or more generalized geometric-minimum spanning trees of…
We present new explicit decompositions of manifolds via so-called fold maps into lower dimensional spaces. Fold maps form a nice class of so-called generic maps, generalizing Morse functions naturally. To understand the topologies and the…
The evaluation of partition functions is a central problem in statistical physics. For lattice systems and other discrete models the partition function may be expressed as the contraction of a tensor network. Unfortunately computing such…
We present a versatile formulation of the convolution operation that we term a "mapped convolution." The standard convolution operation implicitly samples the pixel grid and computes a weighted sum. Our mapped convolution decouples these…
This paper focuses on minimizing a smooth function combined with a nonsmooth regularization term on a compact Riemannian submanifold embedded in the Euclidean space under a decentralized setting. Typically, there are two types of approaches…
This paper presents a novel approach to reconstruct complete 3D deformable models over time by a single depth camera. These are the steps employed for deforming objects from single depth camera. The partial surfaces reconstructed from…
The aim of this paper is to find an optimal matching between manifold-valued curves, and thereby adequately compare their shapes, seen as equivalent classes with respect to the action of reparameterization. Using a canonical decomposition…
In the context of complex algebraic varieties, the decomposition theorem for semi-small maps provides a decomposition of the direct image of the constant sheaf. In this work, we develop a decomposition theorem for branched coverings of…
We study the task of smoothing a circuit, i.e., ensuring that all children of a plus-gate mention the same variables. Circuits serve as the building blocks of state-of-the-art inference algorithms on discrete probabilistic graphical models…
In geometry, understanding the topologies and the differentiable structures of manifolds in constructive ways is fundamental and important. It is in general difficult, especially for higher dimensional manifolds. The author is interested in…
We study the discretization of (almost-)Dirac structures using the notion of retraction and discretization maps on manifolds. Additionally, we apply the proposed discretization techniques to obtain numerical integrators for port-Hamiltonian…
In computer graphics, smooth data reconstruction on 2D or 3D manifolds usually refers to subdivision problems. Such a method is only valid based on dense sample points. The manifold usually needs to be triangulated into meshes (or patches)…
We show that there exists an algorithm that takes as input two closed, simply connected, topological 4-manifolds and decides whether or not these 4-manifolds are homeomorphic. In particular, we explain in detail how closed, simply…
Many tasks in geometry processing are modeled as variational problems solved numerically using the finite element method. For solid shapes, this requires a volumetric discretization, such as a boundary conforming tetrahedral mesh.…
We describe an algorithm that takes as input an open book decomposition of a closed oriented 4-manifold and outputs an explicit trisection diagram of that 4-manifold. Moreover, a slight variation of this algorithm also works for open books…
In this paper, we introduce a definition of discrete conformality for triangulated surfaces with flat cone metrics and describe an algorithm for solving the problem of prescribing curvature, that is to deform the metric discrete conformally…