Related papers: Triangle packing in (sparse) tournaments: approxim…
We study a general class of problems called F-deletion problems. In an F-deletion problem, we are asked whether a subset of at most $k$ vertices can be deleted from a graph $G$ such that the resulting graph does not contain as a minor any…
The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in tournament timetabling, which asks us to design a double round-robin schedule such that the total traveling distance of all $n$ teams is minimized under the…
Tournaments are orientations of the complete graph, and the directed Ramsey number $R(k)$ is the minimum number of vertices a tournament must have to be guaranteed to contain a transitive subtournament of size $k$, which we denote by…
Given an undirected graph $G=(V,E)$, vertices $s,t\in V$, and an integer $k$, Tracking Shortest Paths requires deciding whether there exists a set of $k$ vertices $T\subseteq V$ such that for any two distinct shortest paths between $s$ and…
We examine the possibility of approximating Maximum Vertex-Disjoint Shortest Paths. In this problem, the input is an edge-weighted (directed or undirected) $n$-vertex graph $G$ along with $k$ terminal pairs…
Designing computational experiments involving $\ell_1$ minimization with linear constraints in a finite-dimensional, real-valued space for receiving a sparse solution with a precise number $k$ of nonzero entries is, in general, difficult.…
The input to the NP-hard Point Line Cover problem (PLC) consists of a set $P$ of $n$ points on the plane and a positive integer $k$, and the question is whether there exists a set of at most $k$ lines which pass through all points in $P$. A…
We present approximation algorithms for the following NP-hard optimization problems related to bottleneck spanning trees in metric spaces. 1. The disjoint bottleneck spanning tree problem: Given $n$ pairs of points in a metric space, find…
r-gathering problem is a variant of facility location problems. In this problem, we are given a set of users and a set of facilities on same metric space. We open some of the facilities and assign each user to an open facility, so that at…
An induced subgraph is called an induced matching if each vertex is a degree-1 vertex in the subgraph. The \textsc{Almost Induced Matching} problem asks whether we can delete at most $k$ vertices from the input graph such that the remaining…
The kernel herding algorithm is used to construct quadrature rules in a reproducing kernel Hilbert space (RKHS). While the computational efficiency of the algorithm and stability of the output quadrature formulas are advantages of this…
A balanced partition is a clustering of a graph into a given number of equal-sized parts. For instance, the Bisection problem asks to remove at most k edges in order to partition the vertices into two equal-sized parts. We prove that…
Let T = (V,A) be a (finite) tournament and k be a non negative integer. For every subset X of V is associated the subtournament T[X] = (X,A\cap (X \timesX)) of T, induced by X. The dual tournament of T, denoted by T\ast, is the tournament…
We present and analyze a simple, two-step algorithm to approximate the optimal solution of the sparse PCA problem. Our approach first solves a L1 penalized version of the NP-hard sparse PCA optimization problem and then uses a randomized…
Finding large "cliquish" subgraphs is a classic NP-hard graph problem. In this work, we focus on finding maximum $s$-clubs and $s$-plexes, i.e., graphs of diameter $s$ and graphs where each vertex is adjacent to all but $s$ vertices.…
A kernelization for a parameterized decision problem $\mathcal{Q}$ is a polynomial-time preprocessing algorithm that reduces any parameterized instance $(x,k)$ into an instance $(x',k')$ whose size is bounded by a function of $k$ alone and…
We consider the stochastic $k$-TSP problem where rewards at vertices are random and the objective is to minimize the expected length of a tour that collects reward $k$. We present an adaptive $O(\log k)$-approximation algorithm, and a…
We consider online packing problems where we get a stream of axis-parallel rectangles. The rectangles have to be placed in the plane without overlapping, and each rectangle must be placed without knowing the subsequent rectangles. The goal…
The technique of kernelization consists in extracting, from an instance of a problem, an essentially equivalent instance whose size is bounded in a parameter k. Besides being the basis for efficient param-eterized algorithms, this method…
In the past decade, sparse principal component analysis has emerged as an archetypal problem for illustrating statistical-computational tradeoffs. This trend has largely been driven by a line of research aiming to characterize the…