Related papers: Buffer Size for Routing Limited-Rate Adversarial T…
We study network design with a cost structure motivated by redundancy in data traffic. We are given a graph, g groups of terminals, and a universe of data packets. Each group of terminals desires a subset of the packets from its respective…
A collection of $k$ mobile agents is arbitrarily deployed in the edges of a directed torus network where agents perpetually move to the successor edge. Each node has a switch that allows one agent of the two incoming edges to pass to its…
Partitioning graphs into blocks of roughly equal size is widely used when processing large graphs. Currently there is a gap in the space of available partitioning algorithms. On the one hand, there are streaming algorithms that have been…
We give a new analysis of the RMix algorithm by Chin et al. for the Buffer Management with Bounded Delay problem (or online scheduling of unit jobs to maximise weighted throughput). Unlike the original proof of e/(e-1)-competitiveness, the…
We consider the sequential allocation of $m$ balls (jobs) into $n$ bins (servers) by allowing each ball to choose from some bins sampled uniformly at random. The goal is to maintain a small gap between the maximum load and the average load.…
We study flow scheduling under node capacity constraints. We are given capacitated nodes and an online sequence of jobs, each with a release time and a demand to be routed between two nodes. A schedule specifies which jobs are routed in…
This paper studies edge caching in fog computing networks, where a capacity-aware edge caching framework is proposed by considering both the limited fog cache capacity and the connectivity capacity of base stations (BSs). By allowing…
The following online bin packing problem is considered: Items with integer sizes are given and variable sized bins arrive online. A bin must be used if there is still an item remaining which fits in it when the bin arrives. The goal is to…
Contrary to the conclusions of a recent body of work where approximate shortest remaining processing time first (SRPT) flow scheduling is advocated for datacenter networks, this paper aims to demonstrate that per-flow fairness remains a…
The single- and multi- processor cup games can be used to model natural problems in areas such as processor scheduling, deamortization, and buffer management. At the beginning of the single-processor cup game, $n$ cups are initially empty.…
We study the problem of causal structure learning when the experimenter is limited to perform at most $k$ non-adaptive experiments of size $1$. We formulate the problem of finding the best intervention target set as an optimization problem,…
We consider a stochastic queueing system modelling the behaviour of a wireless network with nodes employing a discrete-time version of the standard decentralised medium access algorithm. The system is {\em unsaturated} -- each node receives…
Coflow is a recently proposed network abstraction for data-parallel computing applications. This paper considers scheduling coflows with precedence constraints in identical parallel networks, such as to minimize the total weighted…
Message passing programs commonly use buffers to avoid unnecessary synchronizations and to improve performance by overlapping communication with computation. Unfortunately, using buffers makes the program no longer portable, potentially…
We consider a model inspired by compatibility constraints that arise between tasks and servers in data centers, cloud computing systems and content delivery networks. The constraints are represented by a bipartite graph or network that…
We address the problem of efficient and unobstructed surveillance or communication in complex environments. On one hand, one wishes to use a minimal number of sensors to cover the environment. On the other hand, it is often important to…
Causal consistency is an attractive consistency model for replicated data stores. It is provably the strongest model that tolerates partitions, it avoids the long latencies associated with strong consistency, and, especially when using…
Pipeline parallelism is one of the key components for large-scale distributed training, yet its efficiency suffers from pipeline bubbles which were deemed inevitable. In this work, we introduce a scheduling strategy that, to our knowledge,…
We revisit the TCP-modified Engset model proposed by Heyman et al. in [1]. The model deals with the superposition of a limited number of TCP connections alternating between file transmission and silence in a web-like fashion. We consider…
In Cloud systems, we often deal with jobs that arrive and depart in an online manner. Upon its arrival, a job should be assigned to a server. Each job has a size which defines the amount of resources that it needs. Servers have uniform…