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Physical activity helps people maintain a healthy weight and reduces the risk for several chronic diseases. Although this knowledge is widely recognized, adults and children in many countries around the world do not get recommended amounts…
Effects of a corrupt source on the dynamics of simultaneous move strategic games are analyzed both for classical and quantum settings. The corruption rate dependent changes in the payoffs and strategies of the players are observed. It is…
Studying mental models has recently received more attention, aiming to understand the cognitive aspects of human-computer interaction. However, there is not enough research on the elicitation of mental models in complex dynamic systems. We…
Understanding how an instructional approach shapes student's cognitive resources and engagement is central to improving undergraduate physics education especially for novice learners. This study examines how three instructional modalities…
This paper investigates the impact of feedback quantization on multi-agent learning. In particular, we analyze the equilibrium convergence properties of the well-known "follow the regularized leader" (FTRL) class of algorithms when players…
Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…
We investigated student reactions to two computational physics courses incorporating several videogame-like aspects. These included use of gaming terminology such as "levels," "weapons," and "bosses"; a game-style point system linked to…
We analyze quantum game with correlated noise through generalized quantization scheme. Four different combinations on the basis of entanglement of initial quantum state and the measurement basis are analyzed. It is shown that the advantage…
We introduce a new board game based on the ancient Chinese game of Go (Weiqi, Igo, Baduk). The key difference from the original game is that players no longer alternatively play single stones on the board but instead they take turns placing…
Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…
We study two forms of a symmetric cooperative game played by three players, one classical and other quantum. In its classical form making a coalition gives advantage to players and they are motivated to do so. However in its quantum form…
Can quantum mechanics help us in building intelligent robots and agents? One of the defining characteristics of intelligent behavior is the capacity to learn from experience. However, a major bottleneck for agents to learn in any real-life…
We demonstrate that behavioral probabilities of human decision makers share many common features with quantum probabilities. This does not imply that humans are some quantum objects, but just shows that the mathematics of quantum theory is…
We investigate quantum strategy in moving frames by considering Prisoner's Dilemma and propose four thresholds of $\gamma$ for two players to determine their \textit{Nash Equilibria}. Specially, an interesting phenomenon appears in…
Modern commercial games are designed for mass appeal, not for individual players, but there is a unique opportunity in video games to better fit the individual through adapting game elements. In this paper, we focus on AI Directors, systems…
In this paper, we explore Quantum Game Jam (QGJ) as a method for facilitating interdisciplinary collaboration and creating science game prototypes. QGJ was a series of game development events, science game jams, organized five times…
The discontinuous dependence of the properties of a quantum game on its entanglement has been shown up to be very much like phase transitions viewed in the entanglement-payoff diagram [J. Du et al., Phys. Rev. Lett, 88, 137902 (2002)]. In…
This paper studies multi-user communication systems with two groups of users: leaders which possess system information, and followers which have no system information using the formulation of Stackelberg games. In such games, the leaders…
Aging or sedentary behavior can decrease motor capabilities causing a loss of autonomy. Prevention or readaptation programs that involve practice of physical activities can be precious tools to fight against this phenomenon. ?Serious? video…
This project aims to motivate research in competitive human-robot interaction by creating a robot competitor that can challenge human users in certain scenarios such as physical exercise and games. With this goal in mind, we introduce the…