Related papers: Approximate Implicitization of Triangular B\'ezier…
The I-patch is a multi-sided surface representation, defined as a combination of implicit ribbon and bounding surfaces, whose pairwise intersections determine the natural boundaries of the patch. Our goal is to show how a collection of…
We present a method for the implicitization problem that goes back to the work of Sederberg and Chen. The formalism we use, with approximation complexes as a key ingredient, is due to Jean-Pierre Jouanolou and was explained in details in…
In this paper we propose an approach to approximate a truncated singular value decomposition of a large structured matrix. By first decomposing the matrix into a sum of Kronecker products, our approach can be used to approximate a large…
We study approximation of functions by algebraic polynomials in the H\"older spaces corresponding to the generalized Jacobi translation and the Ditzian-Totik moduli of smoothness. By using modifications of the classical moduli of…
Elliptic problems along smooth surfaces embedded in three dimensions occur in thin-membrane mechanics, electromagnetics (harmonic vector fields), and computational geometry. In this work, we present a parametrix-based integral equation…
In this work we provide an algorithm approximating the tangent bivector at a point of a smooth surface through inscribed triangles converging to the point, regardless their form or position with respect to the tangent plane. This result is…
Illumination of scenes is usually generated in computer graphics using polygonal meshes. In this paper, we present a geometric method using projections. Starting from an implicit polynomial equation of a surface in 3-D or a curve in 2-D, we…
The intersection matrix of a finite simplicial complex has as each of its entries the rank of the intersection of its respective simplices. We prove that such matrix defines the triangulation of a closed connected surface up to isomorphism.
We show that the implicit equation of a surface in 3-dimensional projective space parametrized by bi-homogeneous polynomials of bi-degree (d,d), for a given positive integer d, can be represented and computed from the linear syzygies of its…
We provide a computational framework for approximating a class of structured matrices; here, the term structure is very general, and may refer to a regular sparsity pattern (e.g., block-banded), or be more highly structured (e.g., symmetric…
We show that given three hermitian matrices, what one could call a fuzzy representation of a membrane, there is a well defined procedure to define a set of oriented Riemann surfaces embedded in $R^3$ using an index function defined for…
Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…
We present a constructive approach for approximating the conformal map (uniformization) of a polyhedral surface to a canonical domain in the plane. The main tool is a characterization of convex spaces of quasiconformal simplicial maps and…
We estimate the Boolean complexity of multiplication of structured matrices by a vector and the solution of nonsingular linear systems of equations with these matrices. We study four basic most popular classes, that is, Toeplitz, Hankel,…
We derive the implicit equations for certain parametric surfaces in three-dimensional projective space termed tensor product surfaces. Our method computes the implicit equation for such a surface based on the knowledge of the syzygies of…
Diagonalization of a large matrix is the computational bottleneck in many applications such as electronic structure calculations. We show that a speedup of over 30% can be achieved by exploiting 32-bit floating point operations, while…
The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…
Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…
This paper presents a novel implicit representation of solid models. With this representation, every solid model can be effectively presented by three layered depth-normal images (LDNIs) that are perpendicular to three orthogonal axes…
Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…