Related papers: Decision-Making and Biases in Cybersecurity Capabi…
Cybersecurity training has become a crucial part of computer science education and industrial onboarding. Capture the Flag (CTF) competitions have emerged as a valuable, gamified approach for developing and refining the skills of…
Design skills are increasingly recognized as a core competency for software professionals. Unfortunately, these skills are difficult to teach because design requires freedom and open-ended thinking, but new designers require a structured…
Computer-use agents have rapidly improved on real-world tasks such as web navigation, desktop automation, and software interaction, in some cases surpassing human performance. Yet even when the task and model are unchanged, an agent that…
In many machine learning applications, there are multiple decision-makers involved, both automated and human. The interaction between these agents often goes unaddressed in algorithmic development. In this work, we explore a simple version…
The main aim of decision support systems is to find solutions that satisfy user requirements. Often, this leads to predictability of those solutions, in the sense that having the input data and the model, an adversary or enemy can predict…
Identifying factors that affect human decision making and quantifying their influence remain essential and challenging tasks for the design and implementation of social and technological communication systems. We report results of a…
Software is everywhere, from mission critical systems such as industrial power stations, pacemakers and even household appliances. This growing dependence on technology and the increasing complexity software has serious security…
As artificial agents become increasingly capable, what internal structure is *necessary* for an agent to act competently under uncertainty? Classical results show that optimal control can be *implemented* using belief states or world…
As we discussed in Part I of this topic, there is a clear desire to model and comprehend human behavior. Given the popular presupposition of human reasoning as the standard for learning and decision-making, there have been significant…
This paper studies a strategic security problem in networked control systems under stealthy false data injection attacks. The security problem is modeled as a bilateral cognitive security game between a defender and an adversary, each…
Procrastination, the irrational delay of tasks, is a common occurrence in online learning. Potential negative consequences include higher risk of drop-outs, increased stress, and reduced mood. Due to the rise of learning management systems…
How do algorithmic decision aids introduced in business decision processes affect task performance? In a first experiment, we study effective collaboration. Faced with a decision, subjects alone have a success rate of 72%; Aided by a…
We are not very good at measuring -- rigorously and quantitatively -- the cyber security of systems. Our ability to measure cyber resilience is even worse. And without measuring cyber resilience, we can neither improve it nor trust its…
Security challenges accompany the efficiency. The pervasive integration of information and communications technologies (ICTs) makes cyber-physical systems vulnerable to targeted attacks that are deceptive, persistent, adaptive and…
For two days in February 2018, 17 cybersecurity educators and professionals from government and industry met in a "hackathon" to refine existing draft multiple-choice test items, and to create new ones, for a Cybersecurity Concept Inventory…
Model checking strategic abilities was successfully developed and applied since the early 2000s to ensure properties in Multi-Agent System. In this paper, we introduce the notion of capacities giving different abilities to an agent. This…
Several strands of research have aimed to bridge the gap between artificial intelligence (AI) and human decision-makers in AI-assisted decision-making, where humans are the consumers of AI model predictions and the ultimate decision-makers…
Cyberspace is an ever-evolving battleground involving adversaries seeking to circumvent existing safeguards and defenders aiming to stay one step ahead by predicting and mitigating the next threat. Existing mitigation strategies have…
This paper describes the design process for the cybersecurity serious game 'PeriHack'. Publicly released under a CC (BY-NC-SA) license, PeriHack is a board and card game for two players or teams that simulates the struggle between a red…
Cyber literacy merits serious research attention because it addresses a confluence of specialization and generalization; cybersecurity is often conceived of as approachable only by a technological intelligentsia, yet its interdependent…