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Point cloud registration is to estimate a transformation to align point clouds collected in different perspectives. In learning-based point cloud registration, a robust descriptor is vital for high-accuracy registration. However, most…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Guiyu Zhao , Zhentao Guo , Xin Wang , Hongbin Ma

Extracting parametric edge curves from point clouds is a fundamental problem in 3D vision and geometry processing. Existing approaches mainly rely on keypoint detection, a challenging procedure that tends to generate noisy output, making…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Xiangyu Zhu , Dong Du , Weikai Chen , Zhiyou Zhao , Yinyu Nie , Xiaoguang Han

3D articulated objects are inherently challenging for manipulation due to the varied geometries and intricate functionalities associated with articulated objects.Point-level affordance, which predicts the per-point actionable score and thus…

Robotics · Computer Science 2024-03-08 Suhan Ling , Yian Wang , Shiguang Wu , Yuzheng Zhuang , Tianyi Xu , Yu Li , Chang Liu , Hao Dong

Learning graphs from data automatically has shown encouraging performance on clustering and semisupervised learning tasks. However, real data are often corrupted, which may cause the learned graph to be inexact or unreliable. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-18 Zhao Kang , Haiqi Pan , Steven C. H. Hoi , Zenglin Xu

We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wentao Sun , Hanqing Xu , Quanyun Wu , Dedong Zhang , Yiping Chen , Lingfei Ma , John S. Zelek , Jonathan Li

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

We introduce a novel approach for measuring the total curvature at every triangle of a discrete surface. This method takes advantage of the relationship between per triangle total curvature and the Dirichlet energy of the Gauss map. This…

Graphics · Computer Science 2023-10-10 Crane He Chen

Differentiable rendering has received increasing interest for image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Linjie Lyu , Marc Habermann , Lingjie Liu , Mallikarjun B R , Ayush Tewari , Christian Theobalt

To achieve point cloud denoising, traditional methods heavily rely on geometric priors, and most learning-based approaches suffer from outliers and loss of details. Recently, the gradient-based method was proposed to estimate the gradient…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Yaping Zhao , Haitian Zheng , Zhongrui Wang , Jiebo Luo , Edmund Y. Lam

We present a neural-network-based architecture for 3D point cloud denoising called neural projection denoising (NPD). In our previous work, we proposed a two-stage denoising algorithm, which first estimates reference planes and follows by…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Chaojing Duan , Siheng Chen , Jelena Kovacevic

Point clouds offer an attractive source of information to complement images in neural scene representations, especially when few images are available. Neural rendering methods based on point clouds do exist, but they do not perform well…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Weiwei Sun , Eduard Trulls , Yang-Che Tseng , Sneha Sambandam , Gopal Sharma , Andrea Tagliasacchi , Kwang Moo Yi

Point cloud registration is a fundamental technique in 3-D computer vision with applications in graphics, autonomous driving, and robotics. However, registration tasks under challenging conditions, under which noise or perturbations are…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Rui She , Qiyu Kang , Sijie Wang , Wee Peng Tay , Kai Zhao , Yang Song , Tianyu Geng , Yi Xu , Diego Navarro Navarro , Andreas Hartmannsgruber

This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Kangcheng Liu , Zhi Gao , Feng Lin , Ben M. Chen

While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…

Graphics · Computer Science 2021-04-16 Markus Schütz , Bernhard Kerbl , Michael Wimmer

While neural networks have made significant strides in many AI tasks, they remain vulnerable to a range of noise types, including natural corruptions, adversarial noise, and low-resolution artifacts. Many existing approaches focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Zhiling Zhou , Zirui Liu , Chengming Xu , Yanwei Fu , Xinwei Sun

This paper presents an effective normal estimation method adopting multi-patch stitching for an unstructured point cloud. The majority of learning-based approaches encode a local patch around each point of a whole model and estimate the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jun Zhou , Wei Jin , Mingjie Wang , Xiuping Liu , Zhiyang Li , Zhaobin Liu

Learning signed distance functions (SDFs) from point clouds is an important task in 3D computer vision. However, without ground truth signed distances, point normals or clean point clouds, current methods still struggle from learning SDFs…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junsheng Zhou , Baorui Ma , Yu-Shen Liu , Zhizhong Han

Recent advances in novel view synthesis have demonstrated impressive results in fast photorealistic scene rendering through differentiable point rendering, either via Gaussian Splatting (3DGS) [Kerbl and Kopanas et al. 2023] or neural point…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Linus Franke , Laura Fink , Marc Stamminger

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Joni Vanherck , Brent Zoomers , Tom Mertens , Lode Jorissen , Nick Michiels

Extracting high-level structural information from 3D point clouds is challenging but essential for tasks like urban planning or autonomous driving requiring an advanced understanding of the scene at hand. Existing approaches are still not…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Lukas Bode , Michael Weinmann , Reinhard Klein
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