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Related papers: Analysis and Modeling of 3D Indoor Scenes

200 papers

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Weipeng Zhong , Peizhou Cao , Yichen Jin , Li Luo , Wenzhe Cai , Jingli Lin , Hanqing Wang , Zhaoyang Lyu , Tai Wang , Bo Dai , Xudong Xu , Jiangmiao Pang

Visual scene understanding is a fundamental task in computer vision that aims to extract meaningful information from visual data. It traditionally involves disjoint and specialized algorithms for different tasks that are tailored for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Américo Pereira , Pedro Carvalho , Luís Côrte-Real

Multi-modal 3D scene understanding has gained considerable attention due to its wide applications in many areas, such as autonomous driving and human-computer interaction. Compared to conventional single-modal 3D understanding, introducing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Yinjie Lei , Zixuan Wang , Feng Chen , Guoqing Wang , Peng Wang , Yang Yang

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Shuang Song

Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…

In recent years, 3D vision has become a crucial field within computer vision, powering a wide range of applications such as autonomous driving, robotics, augmented reality, and medical imaging. This field relies on accurate perception,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Zhen Wang , Dongyuan Li , Yaozu Wu , Tianyu He , Jiang Bian , Renhe Jiang

With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given…

Robotics · Computer Science 2024-11-07 Haochen Zhang , Nader Zantout , Pujith Kachana , Zongyuan Wu , Ji Zhang , Wenshan Wang

We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Xinpeng Wang , Chandan Yeshwanth , Matthias Nießner

Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generation methods can produce reasonable room layouts but often…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Genghao Zhang , Yuxi Wang , Chuanchen Luo , Shibiao Xu , Zhaoxiang Zhang , Man Zhang , Junran Peng

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Geometry processing of 3D objects is of primary interest in many areas of computer vision and graphics, including robot navigation, 3D object recognition, classification, feature extraction, etc. The recent introduction of cheap range…

Signal Processing · Electrical Eng. & Systems 2021-11-20 Gerasimos Arvanitis

For robots that have the capability to interact with the physical environment through their end effectors, understanding the surrounding scenes is not merely a task of image classification or object recognition. To perform actual tasks, it…

Robotics · Computer Science 2016-02-03 Chengxi Ye , Yezhou Yang , Cornelia Fermuller , Yiannis Aloimonos

Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Xiaoyu Li , Qi Zhang , Di Kang , Weihao Cheng , Yiming Gao , Jingbo Zhang , Zhihao Liang , Jing Liao , Yan-Pei Cao , Ying Shan

Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control or rely on imprecise, non-intuitive conditions. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuheng Liu , Xinke Li , Yuning Zhang , Lu Qi , Xin Li , Wenping Wang , Chongshou Li , Xueting Li , Ming-Hsuan Yang

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Creating realistic styled spaces is a complex task, which involves design know-how for what furniture pieces go well together. Interior style follows abstract rules involving color, geometry and other visual elements. Following such rules,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Tomer Weiss , Ilkay Yildiz , Nitin Agarwal , Esra Ataer-Cansizoglu , Jae-Woo Choi

Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Weijie Wang , Qihang Cao , Sensen Gao , Donny Y. Chen , Haofei Xu , Wenjing Bian , Songyou Peng , Tat-Jen Cham , Chuanxia Zheng , Andreas Geiger , Jianfei Cai , Jia-Wang Bian , Bohan Zhuang

Intelligent agents gather information and perceive semantics within the environments before taking on given tasks. The agents store the collected information in the form of environment models that compactly represent the surrounding…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Ue-Hwan Kim , Jin-Man Park , Taek-Jin Song , Jong-Hwan Kim