English
Related papers

Related papers: Modelo de Aprendizaje Biocibernetico BLM

200 papers

In this conceptual paper, we review existing literature on artificial intelligence/machine learning (AI/ML) education to identify three approaches to how learning and teaching ML could be conceptualized. One of them, a data-driven approach,…

Computers and Society · Computer Science 2024-09-04 Luis Morales-Navarro , Yasmin B. Kafai

Research shows that the global society as organized today, with our current technological and economic system, is impossible to sustain. We are living in the Anthropocene, an era in which human activities in highly industrialized countries…

Computers and Society · Computer Science 2023-05-18 A. -K. Peters , R. Capilla , V. C. Coroamă , R. Heldal , P. Lago , O. Leifler , A. Moreira , J. P. Fernandes , B. Penzenstadler , J. Porras , C. C. Venters

Distance education had existed for a long time, then it has undergone a renaissance with the advent of computers and the Internet. Distance education relied on physically delivered material and assessments to students, who work offline at…

Computers and Society · Computer Science 2022-08-29 Monther Aldwairi

Technology is increasingly shaping our social structures and is becoming a driving force in altering human biology. Besides, human activities already proved to have a significant impact on the Earth system which in turn generates complex…

Computers and Society · Computer Science 2018-02-15 Eugenio Maria Battaglia , Jie Mei , Guillaume Dumas

The development of ICT has emerged a new way of learning using electronic platforms: E-learning. In addition, pedagogical approaches have been adopted in teaching based on group learning, such as the project-based teaching. The…

Computers and Society · Computer Science 2014-09-08 Benjelloun Touimi Yassine

Education technologies (edtech) are increasingly incorporating new features built on large language models (LLMs), with the goals of enriching the processes of teaching and learning and ultimately improving learning outcomes. However, the…

Computers and Society · Computer Science 2025-02-21 Emma Harvey , Allison Koenecke , Rene F. Kizilcec

Concerning its development in the virtual classroom, the web 2.0 educational innovation means the use and the production of textbooks and the personalisation of the classnotes. The controversy, that is a precondition of awareness, organized…

Computers and Society · Computer Science 2021-03-23 Enrique Wulff

The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for…

Human-Computer Interaction · Computer Science 2025-02-17 Prerna Ravi , John Masla , Gisella Kakoti , Grace Lin , Emma Anderson , Matt Taylor , Anastasia Ostrowski , Cynthia Breazeal , Eric Klopfer , Hal Abelson

Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…

Emerging Technologies · Computer Science 2024-06-06 Michael Holly , Jannik Hildebrandt , Johanna Pirker

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

This paper explores the potential developments of self-directed learning in the metaverse in response to Education 4.0 and the Fourth Industrial Revolution. It highlights the importance of education keeping up with technological…

Computers and Society · Computer Science 2023-05-16 Yun-Cheng Tsai

In the information era, how learners find, evaluate, and effectively use information has become a challenging issue, especially with the added complexity of large language models (LLMs) that have further confused learners in their…

Information Retrieval · Computer Science 2025-01-07 Yiming Luo , Patrick Cheong-Iao Pang , Shanton Chang

Currently virtual reality (VR) usage in training processes is increasing due to their usefulness in the learning processes based on visual information empowered. The information in virtual environments is perceived by sight, sound and…

Neurons and Cognition · Quantitative Biology 2019-08-15 Cesar R. Salas Guerra

Education pierces into the contemporary world due to the influence of the emerging technologies in the digital world. Education field is also bombarded by the modern technologies and the demands of the digital society. It is affected by…

Computers and Society · Computer Science 2013-05-14 Dr. R. D. Balaji , Dr. Brijesh Ramniklal , N. Balasupramanian , Er. R. Malathi

The Generative Education (GenEd) Framework explores the transition from Large Language Models (LLMs) to Large Multimodal Models (LMMs) in education, envisioning a harmonious relationship between AI and educators to enhance learning…

Computers and Society · Computer Science 2023-11-23 Daniel Leiker

The rapid advancement of artificial intelligence (AI) and the expanding integration of large language models (LLMs) have ignited a debate about their application in education. This study delves into university instructors' experiences and…

Artificial Intelligence · Computer Science 2024-03-26 Aashish Ghimire , James Prather , John Edwards

During the last decade, the deluge of multimedia data has impacted a wide range of research areas, including multimedia retrieval, 3D tracking, database management, data mining, machine learning, social media analysis, medical imaging, and…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Lianli Gao , Jingkuan Song , Xingyi Liu , Junming Shao , Jiajun Liu , Jie Shao

This is the era of Information and Communication Technology (ICT). Nowadays, there is no limit to learn, people can learn anywhere and anytime with the enhancement of technology. Electronic Learning (E-learning) and Mobile Learning…

Computers and Society · Computer Science 2016-05-10 RD. Balaji , Fatma Al-Mahri , R. Malathi

Knowledge creation occurs in the process of social interaction. As our service-based society is evolving into a knowledge-based society there is an acute need for more effective collaboration and knowledge-sharing systems to be used by…

Human-Computer Interaction · Computer Science 2019-03-06 Felix G. Hamza-Lup , Ivan Sopin

Large language models (LLMs) are rapidly transforming knowledge work by improving the quality and efficiency of tasks such as writing, coding, and data analysis. However, their growing use in education has exposed a learning-performance…

‹ Prev 1 4 5 6 7 8 10 Next ›