Related papers: GANs Trained by a Two Time-Scale Update Rule Conve…
Previous results have shown that a two time-scale update rule (TTUR) using different learning rates, such as different constant rates or different decaying rates, is useful for training generative adversarial networks (GANs) in theory and…
Generative Adversarial Networks (GANs) are powerful Machine Learning models capable of generating fully synthetic samples of a desired phenomenon with a high resolution. Despite their success, the training process of a GAN is highly…
Generative adversarial networks (GANs) are a class of generative models, known for producing accurate samples. The key feature of GANs is that there are two antagonistic neural networks: the generator and the discriminator. The main…
Generative adversarial networks (GANs) are a family of generative models that do not minimize a single training criterion. Unlike other generative models, the data distribution is learned via a game between a generator (the generative…
Despite the accomplishments of Generative Adversarial Networks (GANs) in modeling data distributions, training them remains a challenging task. A contributing factor to this difficulty is the non-intuitive nature of the GAN loss curves,…
Generative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several…
Generative adversarial networks (GANs) are a class of generative models with two antagonistic neural networks: a generator and a discriminator. These two neural networks compete against each other through an adversarial process that can be…
Despite recent progress in generative image modeling, successfully generating high-resolution, diverse samples from complex datasets such as ImageNet remains an elusive goal. To this end, we train Generative Adversarial Networks at the…
Generative adversarial networks (GANs) evolved into one of the most successful unsupervised techniques for generating realistic images. Even though it has recently been shown that GAN training converges, GAN models often end up in local…
Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…
Generative Adversarial Networks (GANs) have made great progress in synthesizing realistic images in recent years. However, they are often trained on image datasets with either too few samples or too many classes belonging to different data…
Training generative adversarial networks (GANs) is known to be difficult, especially for financial time series. This paper first analyzes the well-posedness problem in GANs minimax games and the convexity issue in GANs objective functions.…
The Generative Adversarial Network (GAN) was recently introduced in the literature as a novel machine learning method for training generative models. It has many applications in statistics such as nonparametric clustering and nonparametric…
Adversarial training turns out to be the key to one-step generation, especially for Generative Adversarial Network (GAN) and diffusion model distillation. Yet in practice, GAN training hardly converges properly and struggles in mode…
Generative adversarial networks (GAN) have shown remarkable results in image generation tasks. High fidelity class-conditional GAN methods often rely on stabilization techniques by constraining the global Lipschitz continuity. Such…
In this paper, we propose the Self-Attention Generative Adversarial Network (SAGAN) which allows attention-driven, long-range dependency modeling for image generation tasks. Traditional convolutional GANs generate high-resolution details as…
We present a novel method and analysis to train generative adversarial networks (GAN) in a stable manner. As shown in recent analysis, training is often undermined by the probability distribution of the data being zero on neighborhoods of…
Generative Adversarial Networks (GANs) have proven to be a powerful tool for generating realistic synthetic data. However, traditional GANs often struggle to capture complex relationships between features which results in generation of…
Generative adversarial networks (GANs), modeled as a zero-sum game between a generator (G) and a discriminator (D), allow generating synthetic data with formal guarantees. Noting that D is a classifier, we begin by reformulating the GAN…
Training generative adversarial networks (GAN) using too little data typically leads to discriminator overfitting, causing training to diverge. We propose an adaptive discriminator augmentation mechanism that significantly stabilizes…