Related papers: Two-way communication with a single quantum partic…
In research concerning quantum networks, it is often assumed that the parties can classically communicate with each other. However, classical communication might introduce a substantial delay to the network, especially if it is large. As…
We study two forms of a symmetric cooperative game played by three players, one classical and other quantum. In its classical form making a coalition gives advantage to players and they are motivated to do so. However in its quantum form…
In some scenarios there are ways of conveying information with many fewer, even exponentially fewer, qubits than possible classically. Moreover, some of these methods have a very simple structure--they involve only few message exchanges…
Quantum mechanics and classical mechanics are two very different theories, but the correspondence principle states that quantum particles behave classically in the limit of high quantum number. In recent years much research has been done on…
We study randomized and quantum efficiency lower bounds in communication complexity. These arise from the study of zero-communication protocols in which players are allowed to abort. Our scenario is inspired by the physics setup of Bell…
In quantum Shannon theory, the way information is encoded and decoded takes advantage of the laws of quantum mechanics, while the way communication channels are interlinked is assumed to be classical. In this Letter we relax the assumption…
We investigate the quantum advantage that can arise in typical two-party communication scenarios, where the sender and the receiver are allowed to share prior correlations. Focusing on communication tasks constrained by the…
We define a quantum model for multiparty communication complexity and prove a simulation theorem between the classical and quantum models. As a result of our simulation, we show that if the quantum k-party communication complexity of a…
We raise the question whether there is a way to characterize the quantum information transport properties of a medium or material. For this analysis the special features of quantum information have to be taken into account. We find that…
We investigate a multi-player and multi-choice quantum game. We start from two-player and two-choice game and the result is better than its classical version. Then we extend it to N-player and N-choice cases. In the quantum domain, we…
Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…
We present a simple and general simulation technique that transforms any black-box quantum algorithm (a la Grover's database search algorithm) to a quantum communication protocol for a related problem, in a way that fully exploits the…
We consider state redistribution of a "hybrid" information source that has both classical and quantum components. The sender transmits classical and quantum information at the same time to the receiver, in the presence of classical and…
We consider a coalitional game with the same payoff for all players. To maximize the payoff, the players need to use one collective strategy, if all players are in certain states, and the other strategy otherwise. The current state of each…
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these…
We define a new model of quantum learning that we call Predictive Quantum (PQ). This is a quantum analogue of PAC, where during the testing phase the student is only required to answer a polynomial number of testing queries. We demonstrate…
We define "coherent communication" in terms of a simple primitive, show it is equivalent to the ability to send a classical message with a unitary or isometric operation, and use it to relate other resources in quantum information theory.…
Secure key distribution among two remote parties is impossible when both are classical, unless some unproven (and arguably unrealistic) computation-complexity assumptions are made, such as the difficulty of factorizing large numbers. On the…
We analyze the difference in the local distinguishability among the following three restrictions; (i) Local operations and only one-way classical communications (one-way LOCC) are permitted. (ii) Local operations and two-way classical…
We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…