Related papers: A Note on a Communication Game
This paper studies a Stackelberg game wherein a sender (leader) attempts to shape the information of a less informed receiver (follower) who in turn takes an action that determines the payoff for both players. The sender chooses signals to…
Geuvers and Jacobs (LMCS 2021) formulated the notion of apartness relation on state-based systems modelled as coalgebras. In this context apartness is formally dual to bisimilarity, and gives an explicit proof system for showing that…
The classic paper of Shapley and Shubik \cite{Shapley1971assignment} characterized the core of the assignment game using ideas from matching theory and LP-duality theory and their highly non-trivial interplay. Whereas the core of this game…
Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…
We study the complexity of computing equilibria in two classes of network games based on flows - fractional BGP (Border Gateway Protocol) games and fractional BBC (Bounded Budget Connection) games. BGP is the glue that holds the Internet…
We study finite-state communication games in which the sender's preference is perturbed by random private idiosyncrasies. Persuasion is generically impossible within the class of statistically independent sender/receiver preferences --…
We present a tight inequality to test the dynamical nature of spacetime. A general-relativistic violation of that inequality certifies change of curvature, in the same sense as a quantum-mechanical violation of a Bell inequality certifies a…
In this paper we consider a network of boolean agents that compete for a limited resource. The agents play the so called Generalized Minority Game where the capacity level is allowed to vary externally. We study the properties of such a…
We explore links between the thin concurrent games of Castellan, Clairambault and Winskel, and the weighted relational models of linear logic studied by Laird, Manzonetto, McCusker and Pagani. More precisely, we show that there is an…
This paper studies multi-user communication systems with two groups of users: leaders which possess system information, and followers which have no system information using the formulation of Stackelberg games. In such games, the leaders…
Observable games are game situations that reach one of possibly many Nash equilibria. Before an instance of the game starts, an external observer does not know, a priori, what is the exact profile of actions that will occur; thus, he…
Understanding the convergence landscape of multi-agent learning is a fundamental problem of great practical relevance in many applications of artificial intelligence and machine learning. While it is known that learning dynamics converge to…
We study nondeterministic multiparty quantum communication with a quantum generalization of broadcasts. We show that, with number-in-hand classical inputs, the communication complexity of a Boolean function in this communication model…
We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the goal of the speaker is to compose a message or a symbolic…
Communication games are crucial tools for investigating the limitations of physical theories. The communication complexity (CC) problem is a typical example, for which several distributed parties attempt to jointly calculate a given…
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that…
Global games form a subclass of games with incomplete information where a set of agents decide actions against a regime with an underlying fundamental $\theta$ representing its power. Each agent has access to an independent noisy…
In this paper, a novel framework for normative modeling of the spectrum sensing and sharing problem in cognitive radios (CRs) as a transferable utility (TU) cooperative game is proposed. Secondary users (SUs) jointly sense the spectrum and…
This paper introduces a novel criterion, persuasiveness, to select equilibria in signaling games. In response to the Stiglitz critique, persuasiveness focuses on the comparison across equilibria. An equilibrium is more persuasive than an…
It has long been known that the existence of certain superquantum nonlocal correlations would cause communication complexity to collapse. The absurdity of a world in which any nonlocal binary function could be evaluated with a constant…