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A new class of applications based on visual search engines are emerging, especially on smart-phones that have evolved into powerful tools for processing images and videos. The state-of-the-art algorithms for large visual content recognition…
The purpose of this paper is to describe one-shot-learning gesture recognition systems developed on the \textit{ChaLearn Gesture Dataset}. We use RGB and depth images and combine appearance (Histograms of Oriented Gradients) and motion…
The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…
This project investigates the human multi-modal behavior identification algorithm utilizing deep neural networks. According to the characteristics of different modal information, different deep neural networks are used to adapt to different…
This work proposes a novel approach for hand gesture recognition using an inexpensive, low-resolution (24 x 32) thermal sensor processed by a Spiking Neural Network (SNN) followed by Sparse Segmentation and feature-based gesture…
Video based action recognition is one of the important and challenging problems in computer vision research. Bag of Visual Words model (BoVW) with local features has become the most popular method and obtained the state-of-the-art…
Multi-label multi-view action recognition aims to recognize multiple concurrent or sequential actions from untrimmed videos captured by multiple cameras. Existing work has focused on multi-view action recognition in a narrow area with…
This work focuses on per-video unsupervised action segmentation, which is of interest to applications where storing large datasets is either not possible, or nor permitted. We propose to segment videos by learning in deep kernel space, to…
The current state-of-the-art methods for video corpus moment retrieval (VCMR) often use similarity-based feature alignment approach for the sake of convenience and speed. However, late fusion methods like cosine similarity alignment are…
This paper addresses the problem of continuous gesture recognition from sequences of depth maps using convolutional neutral networks (ConvNets). The proposed method first segments individual gestures from a depth sequence based on quantity…
American Sign Language recognition is a difficult gesture recognition problem, characterized by fast, highly articulate gestures. These are comprised of arm movements with different hand shapes, facial expression and head movements. Among…
In this paper, we propose a 3D Convolutional Neural Network (3DCNN) based multi-stream framework to recognize American Sign Language (ASL) manual signs (consisting of movements of the hands, as well as non-manual face movements in some…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
The past decade has seen the growing popularity of Bag of Features (BoF) approaches to many computer vision tasks, including image classification, video search, robot localization, and texture recognition. Part of the appeal is simplicity.…
Motion Magnification (MM) is a collection of relative recent techniques within the realm of Image Processing. The main motivation of introducing these techniques in to support the human visual system to capture relevant displacements of an…
Bag-of-Visual-Words (BoVW) approach has been widely used in the recent years for image classification purposes. However, the limitations regarding optimal feature selection, clustering technique, the lack of spatial organization of the data…
This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…
We present a method for gesture detection and localisation based on multi-scale and multi-modal deep learning. Each visual modality captures spatial information at a particular spatial scale (such as motion of the upper body or a hand), and…
Hand gesture recognition possesses extensive applications in virtual reality, sign language recognition, and computer games. The direct interface of hand gestures provides us a new way for communicating with the virtual environment. In this…
In the last few decades, significant achievements have been attained in predicting where humans look at images through different computational models. However, how to determine contributions of different visual features to overall saliency…