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3D Visual Grounding (3DVG) involves localizing target objects in 3D point clouds based on natural language. While prior work has made strides using textual descriptions, leveraging spoken language-known as Audio-based 3D Visual…

Machine Learning · Computer Science 2025-08-14 Duc Cao-Dinh , Khai Le-Duc , Anh Dao , Bach Phan Tat , Chris Ngo , Duy M. H. Nguyen , Nguyen X. Khanh , Thanh Nguyen-Tang

Given a natural language instruction and an input scene, our goal is to train a model to output a manipulation program that can be executed by the robot. Prior approaches for this task possess one of the following limitations: (i) rely on…

Recent advances in deep reinforcement learning have showcased its potential in tackling complex tasks. However, experiments on visual control tasks have revealed that state-of-the-art reinforcement learning models struggle with…

Machine Learning · Computer Science 2023-11-30 Rudra P. K. Poudel , Harit Pandya , Chao Zhang , Roberto Cipolla

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

We propose a novel problem within end-to-end learning of task-oriented dialogs (TOD), in which the dialog system mimics a troubleshooting agent who helps a user by diagnosing their problem (e.g., car not starting). Such dialogs are grounded…

Computation and Language · Computer Science 2021-12-08 Dinesh Raghu , Shantanu Agarwal , Sachindra Joshi , Mausam

Humans effortlessly "program" one another by communicating goals and desires in natural language. In contrast, humans program robotic behaviours by indicating desired object locations and poses to be achieved, by providing RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Hsiao-Yu Fish Tung , Adam W. Harley , Liang-Kang Huang , Katerina Fragkiadaki

Recent advances in legged locomotion learning are still dominated by the utilization of geometric representations of the environment, limiting the robot's capability to respond to higher-level semantics such as human instructions. To…

Robotics · Computer Science 2026-02-12 I Made Aswin Nahrendra , Seunghyun Lee , Dongkyu Lee , Hyun Myung

Children acquire their native language with apparent ease by observing how language is used in context and attempting to use it themselves. They do so without laborious annotations, negative examples, or even direct corrections. We take a…

Computation and Language · Computer Science 2021-03-18 Christopher Wang , Candace Ross , Yen-Ling Kuo , Boris Katz , Andrei Barbu

The ability to generate natural language explanations conditioned on the visual perception is a crucial step towards autonomous agents which can explain themselves and communicate with humans. While the research efforts in image and video…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

Large Language Models (LLMs) have demonstrated excellent capabilities in composing various modules together to create programs that can perform complex reasoning tasks on images. In this paper, we propose TANGO, an approach that extends the…

Artificial Intelligence · Computer Science 2024-12-17 Filippo Ziliotto , Tommaso Campari , Luciano Serafini , Lamberto Ballan

Understanding human language is one of the key themes of artificial intelligence. For language representation, the capacity of effectively modeling the linguistic knowledge from the detail-riddled and lengthy texts and getting rid of the…

Computation and Language · Computer Science 2021-01-08 Zhuosheng Zhang , Yuwei Wu , Junru Zhou , Sufeng Duan , Hai Zhao , Rui Wang

We propose a multi-head attention mechanism as a blending layer in a neural network model that translates natural language to a high level behavioral language for indoor robot navigation. We follow the framework established by (Zang et al.,…

Machine Learning · Computer Science 2020-06-09 Patricio Cerda-Mardini , Vladimir Araujo , Alvaro Soto

Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for…

Computation and Language · Computer Science 2021-05-25 Jaemin Cho , Jie Lei , Hao Tan , Mohit Bansal

Enabling intelligent agents to comprehend and interact with 3D environments through natural language is crucial for advancing robotics and human-computer interaction. A fundamental task in this field is ego-centric 3D visual grounding,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Henry Zheng , Hao Shi , Qihang Peng , Yong Xien Chng , Rui Huang , Yepeng Weng , Zhongchao Shi , Gao Huang

Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language…

Machine Learning · Computer Science 2025-10-28 Andrew C. Li , Toryn Q. Klassen , Andrew Wang , Parand A. Alamdari , Sheila A. McIlraith

Sentence representation models trained only on language could potentially suffer from the grounding problem. Recent work has shown promising results in improving the qualities of sentence representations by jointly training them with…

Computation and Language · Computer Science 2017-12-05 Kang Min Yoo , Youhyun Shin , Sang-goo Lee

Task-oriented dialogue (ToD) systems are designed to help users achieve specific goals through natural language interaction. While recent advances in large language models (LLMs) have significantly improved linguistic fluency and contextual…

Computation and Language · Computer Science 2025-07-03 Shutong Feng , Hsien-chin Lin , Nurul Lubis , Carel van Niekerk , Michael Heck , Benjamin Ruppik , Renato Vukovic , Milica Gašić

As single-task accuracy on individual language and image tasks has improved substantially in the last few years, the long-term goal of a generally skilled agent that can both see and talk becomes more feasible to explore. In this work, we…

Computation and Language · Computer Science 2020-01-17 Da Ju , Kurt Shuster , Y-Lan Boureau , Jason Weston

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…