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Deep Reinforcement Learning has shown its ability in solving complicated problems directly from high-dimensional observations. However, in end-to-end settings, Reinforcement Learning algorithms are not sample-efficient and requires long…

Machine Learning · Computer Science 2021-07-06 Nicolò Botteghi , Mannes Poel , Beril Sirmacek , Christoph Brune

Sequence models in reinforcement learning require task knowledge to estimate the task policy. This paper presents a hierarchical algorithm for learning a sequence model from demonstrations. The high-level mechanism guides the low-level…

Machine Learning · Computer Science 2022-09-22 André Correia , Luís A. Alexandre

Dynamic networks are used in a variety of fields to represent the structure and evolution of the relationships between entities. We present a model which embeds longitudinal network data as trajectories in a latent Euclidean space. A Markov…

Methodology · Statistics 2020-05-19 Daniel K. Sewell , Yuguo Chen

Offline goal-conditioned reinforcement learning remains challenging for long-horizon tasks. While hierarchical approaches mitigate this issue by decomposing tasks, most existing methods rely on separate high- and low-level networks and…

Machine Learning · Computer Science 2026-02-04 Jinwoo Choi , Sang-Hyun Lee , Seung-Woo Seo

We investigate the problem of autonomous racing among teams of cooperative agents that are subject to realistic racing rules. Our work extends previous research on hierarchical control in head-to-head autonomous racing by considering a…

Multiagent Systems · Computer Science 2024-02-06 Rishabh Saumil Thakkar , Aryaman Singh Samyal , David Fridovich-Keil , Zhe Xu , Ufuk Topcu

Learning algorithms are enabling robots to solve increasingly challenging real-world tasks. These approaches often rely on demonstrations and reproduce the behavior shown. Unexpected changes in the environment may require using different…

Machine Learning · Computer Science 2020-02-19 Marija Jegorova , Stéphane Doncieux , Timothy Hospedales

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

Hierarchies are of fundamental interest in both stochastic optimal control and biological control due to their facilitation of a range of desirable computational traits in a control algorithm and the possibility that they may form a core…

Systems and Control · Computer Science 2018-01-09 Daniel McNamee

A crucial capability of real-world intelligent agents is their ability to plan a sequence of actions to achieve their goals in the visual world. In this work, we address the problem of visual semantic planning: the task of predicting a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yuke Zhu , Daniel Gordon , Eric Kolve , Dieter Fox , Li Fei-Fei , Abhinav Gupta , Roozbeh Mottaghi , Ali Farhadi

Time-optimal trajectories drive quadrotors to their dynamic limits, but computing such trajectories involves solving non-convex problems via iterative nonlinear optimization, making them prohibitively costly for real-time applications. In…

Robotics · Computer Science 2025-06-18 Katherine Mao , Hongzhan Yu , Ruipeng Zhang , Igor Spasojevic , M Ani Hsieh , Sicun Gao , Vijay Kumar

Rapid progress in deep reinforcement learning has made it increasingly feasible to train controllers for high-dimensional humanoid bodies. However, methods that use pure reinforcement learning with simple reward functions tend to produce…

Robotics · Computer Science 2017-07-11 Josh Merel , Yuval Tassa , Dhruva TB , Sriram Srinivasan , Jay Lemmon , Ziyu Wang , Greg Wayne , Nicolas Heess

In this paper, we propose a model-free reinforcement learning method to synthesize control policies for motion planning problems with continuous states and actions. The robot is modelled as a labeled discrete-time Markov decision process…

Artificial Intelligence · Computer Science 2020-10-01 Chuanzheng Wang , Yinan Li , Stephen L. Smith , Jun Liu

In this paper, a synergistic combination of deep reinforcement learning and hierarchical game theory is proposed as a modeling framework for behavioral predictions of drivers in highway driving scenarios. The need for a modeling framework…

Multiagent Systems · Computer Science 2020-03-26 Berat Mert Albaba , Yildiray Yildiz

Image-goal navigation steers an agent to a target location specified by an image in unseen environments. Existing methods primarily handle this task by learning an end-to-end navigation policy, which compares the similarities of target and…

Robotics · Computer Science 2026-04-21 Pengna Li , Kangyi Wu , Shaoqing Xu , Fang Li , Lin Zhao , Long Chen , Zhi-Xin Yang , Nanning Zheng

We extract and use player position time-series data, tagged along with the action types, to build a competent model for representing team tactics behavioral patterns and use this representation to predict the outcome of arbitrary movements.…

Machine Learning · Computer Science 2021-09-17 Omid Shokrollahi , Bahman Rohani , Amin Nobakhti

Reinforcement learning has empowered large language models to act as intelligent agents, yet training them for long-horizon tasks remains challenging due to the scarcity of high-quality trajectories, especially under limited resources.…

Machine Learning · Computer Science 2026-01-29 Jinyang Wu , Shuo Yang , Changpeng Yang , Yuhao Shen , Shuai Zhang , Zhengqi Wen , Jianhua Tao

In Markov games, playing against non-stationary opponents with learning ability is still challenging for reinforcement learning (RL) agents, because the opponents can evolve their policies concurrently. This increases the complexity of the…

Artificial Intelligence · Computer Science 2020-05-27 Hao Chen , Chang Wang , Jian Huang , Jianxing Gong

We apply recent advances in deep generative modeling to the task of imitation learning from biological agents. Specifically, we apply variations of the variational recurrent neural network model to a multi-agent setting where we learn…

Machine Learning · Computer Science 2020-07-02 Michael Teng , Tuan Anh Le , Adam Scibior , Frank Wood

Learning robust and generalizable world models is crucial for enabling efficient and scalable robotic control in real-world environments. In this work, we introduce a novel framework for learning world models that accurately capture…

Robotics · Computer Science 2025-12-16 Chenhao Li , Andreas Krause , Marco Hutter

Building agents that can explore their environments intelligently is a challenging open problem. In this paper, we make a step towards understanding how a hierarchical design of the agent's policy can affect its exploration capabilities.…

Machine Learning · Computer Science 2018-11-19 Maruan Al-Shedivat , Lisa Lee , Ruslan Salakhutdinov , Eric Xing
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