Related papers: CAN: Creative Adversarial Networks, Generating "Ar…
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…
In generative learning, models are trained to produce new samples that follow the distribution of the target data. These models were historically difficult to train, until proposals such as Generative Adversarial Networks (GANs) emerged,…
We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images…
Rendering programs have changed the design process completely as they permit to see how the products will look before they are fabricated. However, the rendering process is complicated and takes a significant amount of time, not only in the…
Generative adversarial networks (GANs) have drawn enormous attention due to the simple yet effective training mechanism and superior image generation quality. With the ability to generate photo-realistic high-resolution (e.g.,…
Generative adversarial nets (GAN) has been successfully introduced for generating text to alleviate the exposure bias. However, discriminators in these models only evaluate the entire sequence, which causes feedback sparsity and mode…
Recent successes in generative modeling have accelerated studies on this subject and attracted the attention of researchers. One of the most important methods used to achieve this success is Generative Adversarial Networks (GANs). It has…
In this paper, we focus on the task of generating a pun sentence given a pair of word senses. A major challenge for pun generation is the lack of large-scale pun corpus to guide the supervised learning. To remedy this, we propose an…
In recent years, the recognition of free-hand sketches has remained a popular task. However, in some special fields such as the military field, free-hand sketches are difficult to sample on a large scale. Common data augmentation and image…
Deep neural networks (DNNs) are vulnerable to adversarial examples, which are crafted by adding imperceptible perturbations to inputs. Recently different attacks and strategies have been proposed, but how to generate adversarial examples…
Generative Adversarial Networks (GANs) have made great success in synthesizing high-quality images. However, how to steer the generation process of a well-trained GAN model and customize the output image is much less explored. It has been…
Generative Adversarial Networks (GANs) have established themselves as a prevalent approach to image synthesis. Of these, StyleGAN offers a fascinating case study, owing to its remarkable visual quality and an ability to support a large…
Generative adversarial networks (GANs) are a hot research topic recently. GANs have been widely studied since 2014, and a large number of algorithms have been proposed. However, there is few comprehensive study explaining the connections…
In this paper, we propose a model using generative adversarial net (GAN) to generate realistic text. Instead of using standard GAN, we combine variational autoencoder (VAE) with generative adversarial net. The use of high-level latent…
With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to…
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…
Generative adversarial networks (GANs) were initially proposed to generate images by learning from a large number of samples. Recently, GANs have been used to emulate complex physical systems such as turbulent flows. However, a critical…
Recent work introduced progressive network growing as a promising way to ease the training for large GANs, but the model design and architecture-growing strategy still remain under-explored and needs manual design for different image data.…
This paper proposes a novel graph-constrained generative adversarial network, whose generator and discriminator are built upon relational architecture. The main idea is to encode the constraint into the graph structure of its relational…
Generative Adversarial Networks (GANs) triggered an increased interest in problem of image generation due to their improved output image quality and versatility for expansion towards new methods. Numerous GAN-based works attempt to improve…