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Related papers: Art Gallery Localization

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A polygonal art gallery can be observed by guards placed at one third of its corners. However, the strategy of placing guards at every third corner does not work for all art galleries. In this note, we provide an example of a nine-sided art…

Combinatorics · Mathematics 2019-08-06 Ralph Morrison

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

We show the following problems are in $\textsf{P}$: 1. The contiguous art gallery problem -- a variation of the art gallery problem where each guard can protect a contiguous interval along the boundary of a simple polygon. This was posed at…

Computational Geometry · Computer Science 2025-06-24 Eliot W. Robson , Jack Spalding-Jamieson , Da Wei Zheng

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

This paper studies a variant of the Art Gallery problem in which the ``walls" can be replaced by \emph{reflecting edges}, which allows the guards to see further and thereby see a larger portion of the gallery. Given a simple polygon $\cal…

Computational Geometry · Computer Science 2023-04-06 Arash Vaezi , Bodhayan Roy , Mohammad Ghodsi

The purpose of the current study is to investigate a special case of art gallery problem, namely Sculpture Garden Problem. In the said problem, for a given polygon $P$, the ultimate goal is to place the minimum number of guards to define…

Computational Geometry · Computer Science 2021-07-20 Marzieh Eskandari , Bahram Sadeghi Bigham

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…

Computational Geometry · Computer Science 2025-10-30 Yeganeh Bahoo , Ahmad Kamaludeen

Let $P$ be a set of $n$ points in the plane where each point $p$ of $P$ is associated with a radius $r_p>0$.The transmission graph $G=(P,E)$ of $P$ is defined as the directed graph such that $E$ contains an edge from $p$ to $q$ if and only…

Computational Geometry · Computer Science 2021-06-10 Shinwoo An , Eunjin Oh

We introduce in this article a new method to estimate the minimum distance of codes from algebraic surfaces. This lower bound is generic, i.e. can be applied to any surface, and turns out to be ``liftable'' under finite morphisms, paving…

Algebraic Geometry · Mathematics 2020-06-09 Alain Couvreur , Philippe Lebacque , Marc Perret

We study the problem of guarding the boundary of a simple polygon with a minimum number of guards such that each guard covers a contiguous portion of the boundary. First, we present a simple greedy algorithm for this problem that returns a…

Computational Geometry · Computer Science 2025-05-09 Ahmad Biniaz , Anil Maheshwari , Joseph S. B. Mitchell , Saeed Odak , Valentin Polishchuk , Thomas Shermer

In this paper, we introduce a new variant of the $p$-median facility location problem in which it is assumed that the exact location of the potential facilities is unknown. Instead, each of the facilities must be located in a region around…

Optimization and Control · Mathematics 2017-10-24 Víctor Blanco

We consider the replica placement problem: given a graph with clients and nodes, place replicas on a minimum set of nodes to serve all the clients; each client is associated with a request and maximum distance that it can travel to get…

Data Structures and Algorithms · Computer Science 2017-09-12 Anshul Aggarwal , Venkatesan T. Chakaravarthy , Neelima Gupta , Yogish Sabharwal , Sachin Sharma , Sonika Thakral

We study the Art Gallery Problem under $k$-hop visibility in polyominoes. In this visibility model, two unit squares of a polyomino can see each other if and only if the shortest path between the respective vertices in the dual graph of the…

Computational Geometry · Computer Science 2024-12-25 Omrit Filtser , Erik Krohn , Bengt J. Nilsson , Christian Rieck , Christiane Schmidt

We consider the problem of monitoring an art gallery modeled as a polygon, the edges of which are arcs of curves, with edge or mobile guards. Our focus is on piecewise-convex polygons, i.e., polygons that are locally convex, except possibly…

Computational Geometry · Computer Science 2011-03-01 Menelaos I. Karavelas

The vertex p-center problem consists of locating p facilities among a set of M potential sites such that the maximum distance from any demand to its closest located facility is minimized. The complete vertex p-center problem solves the…

Optimization and Control · Mathematics 2021-09-28 F. Antonio Medrano

The classical no-three-in-line problem is to find the maximum number of points that can be placed in the $n \times n$ grid so that no three points lie on a line. Given a set $S$ of points in an Euclidean plane, the General Position Subset…

Combinatorics · Mathematics 2017-08-31 Paul Manuel , Sandi Klavžar

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

The research interest on location-based services has increased during the last years ever since 3D centimetre accuracy inside intelligent environments could be confronted with. This work proposes an indoor local positioning system based on…

Signal Processing · Electrical Eng. & Systems 2024-02-07 Elena Aparicio-Esteve , Jesús Ureña , Álvaro Hernández , Daniel Pizarro , David Moltó