Related papers: cGAN-based Manga Colorization Using a Single Train…
With the growing popularity of ACG (Anime, Comics, and Games) culture, generating high-quality anime character images has become an important research topic. This paper introduces a novel Generative Adversarial Network model, USE-CMHSA-GAN,…
Automatic colorization of images without human intervention has been a subject of interest in the machine learning community for a brief period of time. Assigning color to an image is a highly ill-posed problem because of its innate nature…
Colours are everywhere. They embody a significant part of human visual perception. In this paper, we explore the paradigm of hallucinating colours from a given gray-scale image. The problem of colourization has been dealt in previous…
In recent years, Generative Adversarial Networks (GANs) have seen significant advancements, leading to their widespread adoption across various fields. The original GAN architecture enables the generation of images without any specific…
Automatic generation of facial images has been well studied after the Generative Adversarial Network (GAN) came out. There exists some attempts applying the GAN model to the problem of generating facial images of anime characters, but none…
In this work, we present a method for automatic colorization of grayscale videos. The core of the method is a Generative Adversarial Network that is trained and tested on sequences of frames in a sliding window manner. Network convolutional…
Despite the substantial progress in recent years, the image captioning techniques are still far from being perfect.Sentences produced by existing methods, e.g. those based on RNNs, are often overly rigid and lacking in variability. This…
Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Images can be generated at the pixel level by learning from a large collection of images. Learning to generate…
In recent years, the majority of works on deep-learning-based image colorization have focused on how to make a good use of the enormous datasets currently available. What about when the data at disposal are scarce? The main objective of…
We present a system to help designers create icons that are widely used in banners, signboards, billboards, homepages, and mobile apps. Designers are tasked with drawing contours, whereas our system colorizes contours in different styles.…
Batch Normalization (BN) is a common technique used to speed-up and stabilize training. On the other hand, the learnable parameters of BN are commonly used in conditional Generative Adversarial Networks (cGANs) for representing…
We present an inference-time adaptation method that tailors a pretrained image editing model to each input manga image using only the input image itself. Despite recent progress in pretrained image editing, such models often underperform on…
We propose Generative Probabilistic Image Colorization, a diffusion-based generative process that trains a sequence of probabilistic models to reverse each step of noise corruption. Given a line-drawing image as input, our method suggests…
Understanding region-wise correspondences between manga line art images is fundamental for high-level manga processing, supporting downstream tasks such as line art colorization and in-between frame generation. Unlike natural images that…
Given a grayscale photograph, the colorization system estimates a visually plausible colorful image. Conventional methods often use semantics to colorize grayscale images. However, in these methods, only classification semantic information…
While manga is a popular entertainment form, creating manga is tedious, especially adding screentones to the created sketch, namely manga screening. Unfortunately, there is no existing method that tailors for automatic manga screening,…
Generative Adversarial Networks (GANs) have proven successful for unsupervised image generation. Several works have extended GANs to image inpainting by conditioning the generation with parts of the image to be reconstructed. Despite their…
Colorization has attracted increasing interest in recent years. Classic reference-based methods usually rely on external color images for plausible results. A large image database or online search engine is inevitably required for…
Image content is a predominant factor in marketing campaigns, websites and banners. Today, marketers and designers spend considerable time and money in generating such professional quality content. We take a step towards simplifying this…
Generative Adversarial Networks (GANs) have proven successful for unsupervised image generation. Several works extended GANs to image inpainting by conditioning the generation with parts of the image one wants to reconstruct. However, these…