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We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2020-05-15 Vishal Chakraborty , Theo Delemazure , Benny Kimelfeld , Phokion G. Kolaitis , Kunal Relia , Julia Stoyanovich

The question of how people vote strategically under uncertainty has attracted much attention in several disciplines. Theoretical decision models have been proposed which vary in their assumptions on the sophistication of the voters and on…

Computer Science and Game Theory · Computer Science 2018-05-22 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

The probability of a given candidate winning a future election is worked out in closed form as a function of (i) the current support rates for each candidate, (ii) the relative positioning of the candidates within the political spectrum,…

Probability · Mathematics 2025-04-25 Dorje C. Brody , Tomooki Yuasa

We study computational questions in a game-theoretic model that, in particular, aims to capture advertising/persuasion applications such as viral marketing. Specifically, we consider a multi-agent Bayesian persuasion model where an informed…

Computer Science and Game Theory · Computer Science 2016-03-07 Yakov Babichenko , Siddharth Barman

In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…

Computer Science and Game Theory · Computer Science 2015-07-27 Vijay Menon , Kate Larson

While LLMs have demonstrated remarkable capabilities in text generation and reasoning, their ability to simulate human decision-making -- particularly in political contexts -- remains an open question. However, modeling voter behavior…

Computation and Language · Computer Science 2025-04-11 Chenxiao Yu , Jinyi Ye , Yuangang Li , Zheng Li , Emilio Ferrara , Xiyang Hu , Yue Zhao

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

Social media has been a paramount arena for election campaigns for political actors. While many studies have been paying attention to the political campaigns related to partisanship, politicians also can conduct different campaigns…

Computers and Society · Computer Science 2023-04-05 Taichi Murayama , Akira Matsui , Kunihiro Miyazaki , Yasuko Matsubara , Yasushi Sakurai

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

We consider the challenge of preference elicitation in systems that help users discover the most desirable item(s) within a given database. Past work on preference elicitation focused on structured models that provide a factored…

Artificial Intelligence · Computer Science 2012-07-19 Ronen I. Brafman , Carmel Domshlak , Tanya Kogan

We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given…

Computer Science and Game Theory · Computer Science 2023-03-10 Niclas Boehmer , Jin-Yi Cai , Piotr Faliszewski , Austen Z. Fan , Łukasz Janeczko , Andrzej Kaczmarczyk , Tomasz Wąs

Within personalized marketing, a recommendation issue known as multicampaign assignment is to overcome a critical problem, known as the multiple recommendation problem which occurs when running several personalized campaigns simultaneously.…

Computational Complexity · Computer Science 2010-05-04 Yong-Hyuk Kim , Yourim Yoon

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

When agents are acting together, they may need a simple mechanism to decide on joint actions. One possibility is to have the agents express their preferences in the form of a ballot and use a voting rule to decide the winning action(s).…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

Many real life optimization problems contain both hard and soft constraints, as well as qualitative conditional preferences. However, there is no single formalism to specify all three kinds of information. We therefore propose a framework,…

Artificial Intelligence · Computer Science 2009-05-26 Carmel Domshlak , Francesca Rossi , Kristen Brent Venable , Toby Walsh

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon