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3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wieland Morgenstern , Florian Barthel , Anna Hilsmann , Peter Eisert

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

Novel view synthesis from unconstrained in-the-wild images remains a meaningful but challenging task. The photometric variation and transient occluders in those unconstrained images make it difficult to reconstruct the original scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Dongbin Zhang , Chuming Wang , Weitao Wang , Peihao Li , Minghan Qin , Haoqian Wang

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

In the automatic reassembly of fragments acquired using laser scanners to reconstruct objects, a crucial step is the matching of fractured surfaces. In this paper, we propose a novel local descriptor that uses the Gaussian Mixture Model…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Meijun Xiong , Zhenguo Shi , Xinyu Zhou , Yuhe Zhang , Shunli Zhang

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

Detailed microstructures on specular objects often exhibit intriguing glinty patterns under high-frequency lighting, which is challenging to render using a conventional normal-mapped BRDF. In this paper, we present a manifold-based…

Graphics · Computer Science 2025-05-15 Liwen Wu , Fujun Luan , Miloš Hašan , Ravi Ramamoorthi

Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Xi Shi , Lingli Chen , Peng Wei , Xi Wu , Tian Jiang , Yonggang Luo , Lecheng Xie

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Jiahao Wu , Lu Xiao , Rui Peng , Kaiqiang Xiong , Ronggang Wang

Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Zipeng Wang , Dan Xu

Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Hongyu Zhou , Jiahao Shao , Lu Xu , Dongfeng Bai , Weichao Qiu , Bingbing Liu , Yue Wang , Andreas Geiger , Yiyi Liao

Recently, the 3D Gaussian Splatting (3D-GS) method has achieved great success in novel view synthesis, providing real-time rendering while ensuring high-quality rendering results. However, this method faces challenges in modeling specular…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zhiru Wang , Shiyun Xie , Chengwei Pan , Guoping Wang

Recent progress on salient object detection mainly aims at exploiting how to effectively integrate convolutional side-output features in convolutional neural networks (CNN). Based on this, most of the existing state-of-the-art saliency…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Yun Liu , Yu Qiu , Le Zhang , JiaWang Bian , Guang-Yu Nie , Ming-Ming Cheng

3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Changbai Li , Haodong Zhu , Hanlin Chen , Juan Zhang , Tongfei Chen , Shuo Yang , Shuwei Shao , Wenhao Dong , Baochang Zhang

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces the entanglement between geometry and appearance common in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Neel Kelkar , Simon Niedermayr , Klaus Engel , Rüdiger Westermann

High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes by leveraging multi-view low dynamic range (LDR) images captured at different exposure levels. Current training paradigms with 3D tone mapping often result…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jinfeng Liu , Lingtong Kong , Bo Li , Dan Xu
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